school classroom Kylie D ocherty QSITE kdoch8gmailcom kdoch8 Workshop overview Bluebot Basics Beebots vs Bluebots 40 commands Uses 3 x AA batteries Controlled with push buttons ID: 638979
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Slide1
Using Blue-bots in the Primary school classroom
Kylie Docherty, QSITEkdoch8@gmail.com @kdoch8 Slide2
Workshop overviewSlide3
Bluebot Basics: Beebots vs Bluebots
40 commandsUses 3 x AA batteriesControlled with push buttons
No network capabilityNo interaction with app
Moves forward, backward, left, right
240 commands
Rechargeable
Controlled with either push buttons or app
Bluetooth networking
App can be used to control the bot and adds 45 degree turn, repeats and algorithm edits
F
loor robot designed to explore computational thinkingSlide4
Bluebot Basics: Familiarisation
Underneath the Blue-bot
Power – On/Off
Sound – On/Off
Move forward
Turn right
Go
Turn left
Clear
Move backward
PauseSlide5
Bluebot Basics: Challenge Activities
Challenge 1: Getting in shapeChallenge 2: Feed the animalsChallenge 3: How far is it?Challenge 4: Alphabet funChallenge 5: Fairytale friendshipChallenge 6: Dance moves
Australian Curriculum
Digital Technologies P-2
Follow, describe and
represent a sequence of
steps and decisions
(algorithms) needed to solve
simple problems
(ACTDIP004)Slide6
Bluebot app: Familiarisation
Settings
Access explore or challenge modes
Save
Load
Choose map
Toggle drawSlide7
Bluebot app: Two modes
Explore
modes
Challenge
modesSlide8
Bluebot app: Challenges
Challenge 7: Load the treasure map. Create a simple program to move the Bluebot from the volcano to the cave.Challenge 8: Load a blank map. Use explore mode 4 to draw a hexagon using repeat and 45 degree
turns.Challenge 9: Complete 4 Random challenges in challenge mode.
Australian
Curriculum
Digital Technologies 5-6
Design
, modify and follow
simple algorithms represented
diagrammatically and in
English involving sequences of
steps
, branching,
and iteration
(repetition) (ACTDIP019)Slide9
Blue toothing it: Digital systems
Australian Curriculum Digital Technologies 3-4
Explore
and use a range of
digital systems with peripheral
devices for different purposes,
and transmit different types of
data (ACTDIK007)
Image from www.howitworksdaily.com Slide10
Blue toothing it: Tips for the classroomGive your
bluebot a name or a number in the settings part of the appCheck you are connected to the correct bluebot (in settings)If there are connection problems move away from other devices and bluebots (at least 1 metre) and re-establish the connection.Slide11
Bluetoothing it: Challenges
Challenge 10: Use poster paper to draw a maze for the Bluebot to travel through. Use the step by step explore mode to control the Beebot and navigate the maze.Challenge 11: Revisit Challenges 1-6. Choose a challenge to repeat using Bluetooth.Slide12
Curriculum Links: Digital Technologies
Year LevelAustralian Curriculum: Digital Technologies
Years P-2Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems
(ACTDIP004)
Years 3-4
Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems
(ACTDIP004)
Years 5-6
Design, modify and follow simple algorithms represented
diagrammatically and in English involving sequences of
steps,
branching
,
and iteration (repetition) (ACTDIP019)Slide13
Curriculum Links: Maths
Traversing the number line, use masking tape to make a number line on the floor.Add an
xy axis to the grid
Estimate distance e.g. sit in a circle and estimate how many Blue-bot steps to a friend on the other side of the circle.
Color/shape recognitionSlide14
Curriculum Links: Science
Create a solar system map and visit the planetsCreate a habitat map and create an animal costume for the Blue-bot
Incline plane – measure Blue-bot speed on different slopes
Add pics of food to the grid and have Blue-bot go to healthy foods or collect ingredients for a recipeSlide15
Curriculum Links: English
Act out a story Letter hunt game – Draw a picture card from the stack and make the Blue-bot go to the first letter of the word.Spell out words on an alphabet mat. Pause at each letter in a spelling word.Sequence a storySlide16
Curriculum Links: Geography
Turn the grid into a map of the school, town or local community. Visit places on the map.Use cardboard boxes to create a 3D village. Have Blue-bot deliver letters to the village.Draw a map of Australia over the grid. Visit different places on the map.Slide17
Links to more resources
There are lots of Bee-bot resources online that work well with Blue-bots as well.Making your classroom buzz with Bee-bots by Kristine Kopelke http://elresources.skola.edu.mt/wp-content/uploads/2010/06/doc_669_2468_beebotguideA4v2.pdfBee-bot activity guide by Modern Teaching Aids http://www.teaching.com.au/resources/static/main/pdf/2015-Bee-Bot-Activities-LR-AU.pdfProgramming with Bee-bots by
Barefoot Computinghttp://barefootcas.org.uk/wp-content/uploads/2014/09/Bee-Bots-1-2-3-Activity-Barefoot-Computing2.pdf