PPT-Accurate and Efficient Rendering of Detail using Directiona
Author : tawny-fly | Published Date : 2017-08-27
Ravish Mehra Subodh Kumar IIT Delhi IIT Delhi Mesostructures microstructures mesostructures macrostructures ACM Mesostructures height field vs nonheight field
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Accurate and Efficient Rendering of Detail using Directiona: Transcript
Ravish Mehra Subodh Kumar IIT Delhi IIT Delhi Mesostructures microstructures mesostructures macrostructures ACM Mesostructures height field vs nonheight field alters . efficient rendering path for visible replicated objects. The key component to realize this is an efficient dynamic hardware instancing implementation that takes advantage of temporal coherence and use Wallaway ore efficient use of space. ꔀHead-to-Toe Support Provides continuous, head-to-toe support ꔀPowerRecline Effortlessly recline to your favorite posi- ꔀCupholder Generously CMSC . 491/635. Volume data. 3D Scalar Field: . F(x,y,z) = ?. Implicit functions. Voxel grid. Scalar data. Density. Temperature. Wind speed. …. Implicit functions. Blobs . [Blinn 82]. Metaballs . [Nishimura 83]. A tradeoff between efficiency and accurate, useful results. Introduction. The authors: Maria Jump and Kathryn S. McKinley. Cork: help programmers find and fix memory leaks by identifying data structures that grow during execution of a program. Fog. Final Demo. CSS 522 Topics in Rendering. March . 14,2011. Scott and Lew. Background of Fog. Challenges Rendering it. Our Implementation . Results . Limitations and Future Work. Overview:. Visible clouds and fog are created by millions and millions of water droplets refracting and reflecting light. Ling-Qi Yan. 1. , . Yahan. Zhou. 2. , Kun Xu. 1. , . Rui. Wang. 2. 1. Tsinghua University. 2. . University . of . Massachusetts. PG 2012. Pacific Graphics 2012. Motivation. Natural illumination. New elliptical . MesoOptics. ®. High gloss silkscreened panels. Direct/Indirect lighting with no view of the lamps. Energy efficient T5/T5HO . lamps. Simple. Slim. Silkscreen.. Elegant. Efficient. Enigma.. . Sub-Surface Scattering. CSE 781. Prof. Roger Crawfis. Subsurface . Scattering: Translucency. Light . enters and leaves at . different. locations on the surface. bounces around . (scatters) inside. Abbas Rahimi, . Andrea . Marongiu. ,. . Rajesh K. Gupta, Luca . Benini. UC San Diego, and . University of Bologna . Micrel.deis.unibo.it. /. MultiTherman. variability.org. Outline. Introduction. and . Sean . Reichel. & Chester Gregg. a.k.a. “The boring stuff happening behind the video games you really want to play right now.”. What is 3D Rendering? __. Definition:. Wiki:. “… the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects or non-realistic rendering on a computer.”. Abbas Rahimi, . Andrea . Marongiu. ,. . Rajesh K. Gupta, Luca . Benini. UC San Diego, and . University of Bologna . Micrel.deis.unibo.it. /. MultiTherman. variability.org. Outline. Introduction. and . Shiben. . Bhattacharjee. 200607022. shiben@research.iiit.ac.in. Advisor: . Prof. P. J. Narayanan. Why render terrains?. Terrains are a basic need in most graphics application. Geographical information systems. Abbas Rahimi, . Andrea . Marongiu. ,. . Rajesh K. Gupta, Luca . Benini. UC San Diego, and . University of Bologna . Micrel.deis.unibo.it. /. MultiTherman. variability.org. Outline. Introduction. and . The Desired Brand Effect Stand Out in a Saturated Market with a Timeless Brand
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