Lighting Rendering Light source Reflection models

Lighting Rendering Light source Reflection models
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Lighting Rendering Light source Reflection models - slide 1 of 46 Lighting Rendering Light source Reflection models - slide 2 of 46 Lighting Rendering Light source Reflection models - slide 3 of 46 Lighting Rendering Light source Reflection models - slide 4 of 46 Lighting Rendering Light source Reflection models - slide 5 of 46 Lighting Rendering Light source Reflection models - slide 6 of 46 Lighting Rendering Light source Reflection models - slide 7 of 46 Lighting Rendering Light source Reflection models - slide 8 of 46 Lighting Rendering Light source Reflection models - slide 9 of 46 Lighting Rendering Light source Reflection models - slide 10 of 46 Lighting Rendering Light source Reflection models - slide 11 of 46 Lighting Rendering Light source Reflection models - slide 12 of 46 Lighting Rendering Light source Reflection models - slide 13 of 46 Lighting Rendering Light source Reflection models - slide 14 of 46 Lighting Rendering Light source Reflection models - slide 15 of 46 Lighting Rendering Light source Reflection models - slide 16 of 46 Lighting Rendering Light source Reflection models - slide 17 of 46 Lighting Rendering Light source Reflection models - slide 18 of 46 Lighting Rendering Light source Reflection models - slide 19 of 46 Lighting Rendering Light source Reflection models - slide 20 of 46 Lighting Rendering Light source Reflection models - slide 21 of 46 Lighting Rendering Light source Reflection models - slide 22 of 46 Lighting Rendering Light source Reflection models - slide 23 of 46 Lighting Rendering Light source Reflection models - slide 24 of 46 Lighting Rendering Light source Reflection models - slide 25 of 46 Lighting Rendering Light source Reflection models - slide 26 of 46 Lighting Rendering Light source Reflection models - slide 27 of 46 Lighting Rendering Light source Reflection models - slide 28 of 46 Lighting Rendering Light source Reflection models - slide 29 of 46 Lighting Rendering Light source Reflection models - slide 30 of 46 Lighting Rendering Light source Reflection models - slide 31 of 46 Lighting Rendering Light source Reflection models - slide 32 of 46 Lighting Rendering Light source Reflection models - slide 33 of 46 Lighting Rendering Light source Reflection models - slide 34 of 46 Lighting Rendering Light source Reflection models - slide 35 of 46 Lighting Rendering Light source Reflection models - slide 36 of 46 Lighting Rendering Light source Reflection models - slide 37 of 46 Lighting Rendering Light source Reflection models - slide 38 of 46 Lighting Rendering Light source Reflection models - slide 39 of 46 Lighting Rendering Light source Reflection models - slide 40 of 46 Lighting Rendering Light source Reflection models - slide 41 of 46 Lighting Rendering Light source Reflection models - slide 42 of 46 Lighting Rendering Light source Reflection models - slide 43 of 46 Lighting Rendering Light source Reflection models - slide 44 of 46 Lighting Rendering Light source Reflection models - slide 45 of 46 Lighting Rendering Light source Reflection models - slide 46 of 46
Lighting Rendering Light source Reflection models Shading models Rendering Concerned with determining the most appropriate colour (i.e. RGB tuple) to assign to a pixel associated with an object in a scene We need to know how to describe

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01
Lighting Rendering
Light source
Reflection models
Shading models<br>
02
Rendering Concerned with determining the most appropriate colour (i.e. RGB tuple) to assign to a pixel associated with an object in a scene

We need to know
how to describe light sources
how light interacts with materials - reflection models
how to calculate the intensity of light that we see at a given point on object surface - shading models<br>
03
A Model for Lighting Only light that reaches the viewers eye is ever seen

Direct light is seen as the colour of the light source

Indirect light depends on interaction properties

In computer graphics we replace viewer with projection plane

Rays which reach COP after passing through viewing plane are actually seen<br>