The Structure of Agents Simple reflex agents

The Structure of Agents Simple reflex agents
1 / 1
The Structure of Agents Simple reflex agents - slide 1 of 11 The Structure of Agents Simple reflex agents - slide 2 of 11 The Structure of Agents Simple reflex agents - slide 3 of 11 The Structure of Agents Simple reflex agents - slide 4 of 11 The Structure of Agents Simple reflex agents - slide 5 of 11 The Structure of Agents Simple reflex agents - slide 6 of 11 The Structure of Agents Simple reflex agents - slide 7 of 11 The Structure of Agents Simple reflex agents - slide 8 of 11 The Structure of Agents Simple reflex agents - slide 9 of 11 The Structure of Agents Simple reflex agents - slide 10 of 11 The Structure of Agents Simple reflex agents - slide 11 of 11
The Structure of Agents Simple reflex agents Model-based reflex agents Four basic types embody the principles underlying almost all intelligent systems: Goal-based agents Utility-based agents All of them can be converted into

Related Topics

Download this presentation From Below

"The Structure of Agents Simple reflex agents" is the property of its rightful owner. Permission is granted to download and print the materials on this website for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.

Presentation Transcript

01
The Structure of Agents Simple reflex agents Model-based reflex agents Four basic types embody the principles underlying almost all
intelligent systems: Goal-based agents Utility-based agents All of them can be converted into Learning-based agents Lecture notes for Principles of Artificial Intelligence (COMS 4720/5720)
Yan-Bin Jia, Iowa State University * Figures are from the textbook site (or drawn by the instructor) unless the source is specifically cited.<br>
02
Simple Reflex Agent Rectangles: agent’s current internal state
Ovals: background information used in the process.  Select actions based on the
current percepts, and ignore
the percept history. E.g., the vacuum agent  Implemented through condition-
action rule. if dirty then suck if car-in-front-is-braking
then initiate-braking<br>
03
Vacuum-Cleaner World (Revisited) if status == Dirty then return Suck
else if location == A then return Right
else if location == B then return Left<br>