PPT-The Effects of Latency on Player Performance in Cloud-based

Author : ellena-manuel | Published Date : 2016-05-21

Mark Claypool and David Finkel claypooldfinkel cswpiedu Computer Science and Interactive Media amp Game Development Worcester Polytechnic Institute 1 Cloudbased

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The Effects of Latency on Player Performance in Cloud-based: Transcript


Mark Claypool and David Finkel claypooldfinkel cswpiedu Computer Science and Interactive Media amp Game Development Worcester Polytechnic Institute 1 Cloudbased Games Connectivity and capacity of networks growing. Kulkarni. . Ameya.s. . JongHwa. Song. Ashvin. Goal (University of Toronto). Charles . Krasic. (University of British Columbia). Jonathan Walpole (Portland State University) . By. Abhay Chaudhary. Database Architect (IBM India Pvt.Ltd.). MCTS\MCITP : SQL Server 2005 , SQL Server 2008, SQL Server 2008 BI ,MCTS: SQL Server 2008 DB Developer , OCP 9i . 9+ years of Database Management experience .. Mark Claypool and David . Finkel. Worcester Polytechnic Institute. 1. In . Proceedings of the 13th ACM Network and System Support for Games (. NetGames. ). , . Nagoya, Japan, December 4-5, 2014. . Cloud-based Games. Dataflow Architectures. Supervisor: Anthony Steed. Sebastian . Friston. EngD. VEIV. Why Latency?. The time between a user’s action, and the computer’s response to this . action. Must be low to maintain the sense that the world is responding to the user – key to enabling presence. Shreya. The Problem. Machine learning requires real time, accurate, and robust predictions under heavy query load.. Most machine learning frameworks care about optimizing model training not deployment. goals for taxonomy session. survey sources of latency. categorise solutions. quantify benefits. consider deployment aspects. short-term & long-term applicability. common reference framework for discussions. at Continuous 1 ms Resolution. Weixin Wu, Yujie Dong, Adam Hoover. Dept. Electrical and Computer Engineering,. Clemson University. What is system latency. Delay from when an event is sensed to when the computer “does something” (actuates). What games do 7- 9 . yr. olds play ?. Monsters, witches, dragons…... . The . outside world is beginning to open up and offers excitement but also fear of the unknown. Children’s stories are filled with giants and monsters and dragons all . Presenter: Tianyi Shan. 1. Organization. Motivation and background. The “SNOW” theorem. COPS-SNOW design and Rococo-SNOW design. Evaluation of the results. Takeaway and Discussion. 2. Motivation and background. La gamme de thé MORPHEE vise toute générations recherchant le sommeil paisible tant désiré et non procuré par tout types de médicaments. Essentiellement composé de feuille de morphine, ce thé vous assurera d’un rétablissement digne d’un voyage sur . Reetuparna. Das. €. §. . Onur. Mutlu. †. . Thomas Moscibroda. ‡. . Chita Das. §. € . Intel Labs . §. PennState. . †. CMU . ‡. Microsoft Research. Network-on-Chip. Network-on-Chip. Openstack. *. Yunhong Jiang . Yunhong.Jiang@intel.com. *Other names and brands may be claimed as the property of others.. Agenda. NFV and network . l. atency. Why network latency on NFV. How to achieve . Jialin. . Li, Naveen Kr. Sharma. , Dan . R. K. Ports and Steven D. . Gribble . Presented By: Tejala . Thippeswamy. Agenda. Introduction and Background. The Approach. Ideal Latency Distribution. Testbed. June 1, 2014. Abstract. JESD204B links are the latest trend in data-converter digital interfaces. These links take advantage of high speed serdes technology to offer many compelling benefits including improved channel densities and simplified board...

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