Low Latency Rendering with
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Low Latency Rendering with

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Low Latency Rendering with




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Presentation on theme: "Low Latency Rendering with"— Presentation transcript:

Slide1

Low Latency Rendering with Dataflow Architectures

Supervisor: Anthony Steed

Sebastian

Friston

EngD

VEIV

Slide2

Why Latency?

The time between a user’s action, and the computer’s response to this

action

Must be low to maintain the sense that the world is responding to the user – key to enabling presence

~10

ms

has been demonstrated as the threshold for pointing and reaching tasks

For others, may be lower

Slide3

Dataflow Computing

True-parallel architecture for very high throughput applications

Slide4

A Dataflow Image Generator

Our sponsor, Maxeler Technologies, builds platforms for processing dataflow algorithmsWe will use this platform to create a new type of image generator for virtual reality