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DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DI DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DI

DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DI - PDF document

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Uploaded On 2014-12-08

DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DI - PPT Presentation

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Offffiicciiaall MMoodd 11:: DDiiffffiiccuullttyy SSeettttiinnggssWelcome to the first . Amod is a simple set of optional rules that you can use to “rules are too challenging for either the marines or the invader player. If this is the case for you, thenthis mod will allow you to modify the challenge for one side or the other, as necessary.To use this mod, simply cut out the 5 difficulty setting cards below. You may glue them to cardboard if you like. Then, the next time you play, afterStep 2 (Choose a Scenario) select one of the 5 difficulty cards and place it next to the playing area. The rules on the card take effeIf you are finding that the marines are losing to the invader player too often, select either “I’m TooYoung to Die” or “Hey, NotToo Rough.” This willmake the game more challenging for the invader player.If you find that the marines are defeating the invader player too often, select either “Ultra-Violence” or “Nightmare.” This wi NightmareMarines receive 1 lessmarine card, 2 fewerwounds, and 1 lessshells/bullets ammo. Inaddition, the invader playerdraws 1 extra card a turnand may play 2 spawn cardsa turn instead of 1. Finally, the invader player'smaximum hand size isincreased to 10.Ultra-ViolenceMarines receive 1 lesswound and 1 lessshells/bullets ammo. Inaddition, the invader player'smaximum hand size isincreased to 9.Hurt Me PlentyThis is the standarddifficulty setting. It changesno rules.Hey, Not Too RoughMarines receive 2 extrawounds and 2 extrashells/bullets ammo. Inaddition, the invader player'smaximum hand size isreduced to 7.I’m Too YoungMarines receive 1 extramarine card, 2 extra wounds,and 2 extra shells/bulletsammo. In addition, when amarine picks up an ammotoken in a scenario, he getsone extra ammo token ofthat type. Finally, the invaderplayer's maximum hand sizeis reduced to 6.DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL DIFFICULTY LEVEL