PPT-Principles of Programming Languages
Author : giovanna-bartolotta | Published Date : 2016-03-13
Practice session 7 ממשק Sequence Lazy Lists נושאי התרגול The Sequence Interface רוצים לבצע פעולה כלשהי על אוסף למשל
Presentation Embed Code
Download Presentation
Download Presentation The PPT/PDF document "Principles of Programming Languages" is the property of its rightful owner. Permission is granted to download and print the materials on this website for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.
Principles of Programming Languages: Transcript
Practice session 7 ממשק Sequence Lazy Lists נושאי התרגול The Sequence Interface רוצים לבצע פעולה כלשהי על אוסף למשל להוסיף 1 לכל האיברים. Lecture 11. Closures-. ish. Java & . C. Dan Grossman. Fall 2011. Higher-order programming. Higher-order programming, e.g., with . map. and . filter. , is great. Language support for closures makes it very pleasant. Chapter One. Modern Programming Languages, 2nd ed. . 1. Outline. What makes programming languages an interesting subject? . The amazing variety. The odd controversies. The intriguing evolution. The connection to programming practice. Introduction To Ruby; Dynamic OOP; "Duck Typing". Alan Borning. Autumn 2012. (slides borrowed from Dan Grossman). The plan. Lecture materials may not recount every little language feature we use. Thomas book . 1. A Type Is A Set. When you declare that a variable has a certain type, you are saying that the values the variable can have are elements of a certain set. A type is a set of values. plus a low-level representation. Classification of programming languages. “There are only two kinds of programming languages: those people always bitch about and those nobody uses.”. --. Bjarne. . Stroustrup. 1. . Generated using wordle.net from the text of this ppt file. 13. Learning Objectives. Define programming of and describe the six steps of . programming.. Compare . design tools including top-down design, pseudocode, flowcharts, and logic . structures.. Describe program testing and the tools for finding and removing . Lecture 18. Static vs. Dynamic Typing. Dan Grossman. Autumn . 2018. Key differences. Racket and ML have . much. . . in common. Key differences. Syntax. Pattern-matching vs. . struct. -tests and . accessor. Lecture 22. OOP . vs. Functional Decomposition; Adding Operators & Variants; . Double-Dispatch . Dan Grossman. Autumn . 2018. Breaking things down. In functional (and procedural) programming, break programs down into . Lecture 17. Implementing Languages Including Closures. Dan Grossman. Spring 2013. Typical workflow. Spring 2013. 2. CSE341: Programming Languages. "(. fn. x => x + x) 4". Parsing. Call. Function. The Desired Brand Effect Stand Out in a Saturated Market with a Timeless Brand The Desired Brand Effect Stand Out in a Saturated Market with a Timeless Brand The Desired Brand Effect Stand Out in a Saturated Market with a Timeless Brand The Desired Brand Effect Stand Out in a Saturated Market with a Timeless Brand
Download Document
Here is the link to download the presentation.
"Principles of Programming Languages"The content belongs to its owner. You may download and print it for personal use, without modification, and keep all copyright notices. By downloading, you agree to these terms.
Related Documents