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Choice Adaptive - PPT Presentation

Intelligent Learning Environments CAILE Gautam Biswas Department of Electrical Engineering and Computer Science Institute for Software Integrated Systems Vanderbilt University USA gautambiswasvanderbiltedu ID: 201555

choice learning 2009 icce learning choice icce 2009 activity student students adaptivity boss choices adaptive feedback problem agents environment

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Slide1

Choice AdaptiveIntelligent Learning Environments(CAILE)

Gautam BiswasDepartment of Electrical Engineering and Computer Science Institute for Software Integrated SystemsVanderbilt University, USAgautam.biswas@vanderbilt.edu

Supported by IES CASL, NSF REESE, and NSF HCC awards

Interactive Event: Applications of Virtual Agents, Student Modeling, and Knowledge Engineering in EducationICCE ‘09, Hong Kong

www.teachableagents.org

Slide2

Collaboration with Dan Schwartz and the AAA Lab at Stanford UniversityVanderbilt Team membersJim Segedy, Brian Sulcer, Rod Roscoe,

Hogy Jeong, Roger TaylorICCE 2009: IE-5Acknowledgements2Slide3

Choice and adaptivity in CBLEsBackground – current systemsWhy choice and adaptivity?

Choice Adaptive Intelligent Learning Environments (CAILE)Conceptual FrameworkSoftware DesignDiscussion and ConclusionsICCE 2009: IE-53

Outline of TalkSlide4

State of the Art of CBLEs

(in contrast to programmed instruction, sequenced curricula, drill and practice)Intelligent TutorsKoedinger, vanLehn, Mitrovic, et al. – sequence of instruction pre-arrangedcorrective feedback during problem solving based on student model self explanation

Students become more efficient learners

Open Learner EnvironmentsDimitrova, Bull, et al. – students can see and discuss student model created by system feedback more transparent – heightened awareness students better at choosing learning topicsSome Choice ; Adaptive to learning performance & choice of topics

Background

CBLEs

ICCE 2009: IE-5

4Slide5

Coaching systemsBurton, Brown, Lesgold, Lajoie, Crews, Biswas, et al – intervene sporadically only when student seems to be stuck

help student overcome suboptimal solutionsChoice in problem solving steps supports some reflection during problem solvinge Learning and Online Course Management systemsBrown, Graf and Kinshuk, et al. – students can study topics in order of their choice – system adjusts to students’ learning choicesChoice of topics; system adapts to choices

ICCE 2009: IE-55

Background …Slide6

Simulation, virtual worlds, game-based environments Barab

, Dede,, van Joolingen, de Jong, et al. – Students construct hypothesis Solution process by explorationLots of choice, adaptivity limitedCollaborative environments (human, virtual agents)Chan and Chou, White, Graesser,

Rickel, Johnson, et al., Students learn through more natural social interactions Modalities of interactions more extensiveSome choice

and adaptivityICCE 2009: IE-56

Background …Slide7

Hypermedia environmentsStevens and Thadani – IMMEX project – choice of resources – analyzed using machine learning techniques to produce student patterns of choice

Choice related to learner performance; no adaptivityAzevedo, et al. – think alouds to study developmental differences + instructional scaffoldingWinne, et al. – protocols + computer logs to study learner characteristicsBiswas, et al. – SRL feedback based on students’ activity patternsStudents more aware of SRL strategies

ICCE 2009: IE-57

Background …Seems like it is a good idea to combine choice and adaptivity Slide8

Get away from “one size fits all” approachesPreparation for future learning

Choice provides students opportunities for developing self-regulated learning skills Self-regulation is positively correlated with later academic achievement (Zimmerman, 2001; Duncan, et al., 2007)Proper choice can increase (intrinsic) motivation for learning (Ryan and Deci, 2000; Blanchard and Frasson, 2004)ICCE 2009: IE-5

8Why choice?

How do we provide the right choices?Give students sufficient autonomy or “feeling of control”Slide9

Novice (less-experienced) students often use suboptimal learning strategies (downside of choice)May lack prior knowledge to determine a set of steps that will aid their learning

Self-judgment abilities not well developedOften poor at forethought Misevaluate the effort required to learn successfullyMay not be motivated to learn deeplyICCE 2009: IE-59

Why adaptive?

Adaptivity with autonomyscaffolding, guidance, detection and feedbackSlide10

Role of choice

Conceptual Framework: Structure choices for learnerNatural, intrinsic motivation, transparentExample choices: Topics to learn, Resources, Social interactionsSupport learner control and autonomy (implications for intrinsic motivation and individual differences)

Alternate choices are transparent in environmentOpportunity to observe students – reveals their approach to learning and problem solving

e.g., short cuts – studying to answer a few test questions versus gaining a deep understanding of domain Software Design Framework: Computational architecture

Reconfigurable

Adapt to user

ICCE 2009: IE-5

10

How to design Choice

Adaptive

CBLEs?Slide11

Role of adaptivity

Unguided choices can result in confusion and frustration for novice learnersCognitive load; poor SRL skills; loss of motivationOpportunity to help students overcome suboptimal learning strategiesCBLEs can scaffold productive student choicesMonitor/model students activity patterns

student performance (traditional student models)student behaviors and choices (meta-level, strategies)Provide push towards more optimal activities

Promote explicit awareness of effective SRL skillsICCE 2009: IE-5

11

Choice Adaptive CBLEs

Adaptivity needed to support individualized instructionSlide12

Implementing a Choice Adaptive Environment (CAILE)

The environment is a “fun fair”Different learning topics in different parts of the fairIn each part, there are different learning boothsBoss area: students can go to boss area to test integrated knowledge across booths in region.For multiple regions there is a Big Boss booth Beating this boss permits leveling up – going to a more complex learning topic

Additional booths Playing ticketsRedeeming tickets for prizes

Help booths12ICCE 2009: IE-5Slide13

Fun Fair Map for EcoLand

Tickets

Prizes

Help

Big Boss

Waterland

Airland

Fireland

Water Boss

Air Boss

Fire Boss

Type A

B

C

A

B

D

F

B

C

13

ICCE 2009: IE-5Slide14

Learning individual topicsChoice of ResourcesAgent Interactions

AssessmentsBoss boothsIntegrating knowledgeApplying knowledge to problem solving situationsDistraction BoothsFun, but little or no learningICCE 2009: IE-514

BoothsSlide15

New Interface

15ICCE 2009: IE-5Slide16

Components of the New InterfaceThe Agent Space

Agents notify user when they would like to speakUsers can initiate dialogue with the agentAgent behaviors: defined in terms of an event structure and rulesThe Conversation SpaceAgents and Students converse using dialog trees.Agent says something, and the student chooses how to respond. A choice often entails an action to be taken16ICCE 2009: IE-5Slide17

CAILE Software Architecture

ICCE 2009: IE-517

Activity Library

Activity

Activity 2

Activity 1

Activity 3

Activity 2

Activity 1

Activity 5

Activity 8

Activity 7

Activity 4

Activity 1

An

Activity

is something that a student engages in

Simulation

Problem solving tasks

Listening to lectures

Activities are self-contained

Activities occur within booths

Learning Task

Multiple activities that occur together in booth

Activities can be linked using events and glue code written in XML

Agents

Monitor student behaviors and performance

Role-dependent conversation with students

React to events – especially suboptimal strategies

Behavior Library

Composed of rules

mini pattern-matchers that “listen” for patterns of student actions in the Environment Platform

Generate compound events and agent behaviors

Environment Platform

Coordinates all communication between the Learning Task and the AgentsSlide18

Role playing charactersMentor, Peer, Teachable AgentsBehavior defined by rules

Mini pattern-matchers that “listen” for patterns of student actions in the Environment PlatformRepresents both a meaningful observation of student actions and a meaningful responseICCE 2009: IE-518

AgentsSlide19

Currently, we have a reconfigurable version of Betty’s Brain we are ready to sharehttp://www.teachableagents.org

; http://build.teachableagents.orggautam.biswas@vanderbilt.edu ; james.segedy@vanderbilt.edu Continue to conduct research in the area of supporting the development of SRL strategiesAnalyzing activity patterns, build student behavior modelsLink models to performance

Develop online methods for detection and feedback (hidden Markov Models – HMMs)Building “fun fair” systemContinue building choice and adaptivity in system

Dimensions of choiceAdaptivity and feedback – combine performance, methods, and strategiesSystematic links to affect and motivationCreate tools to aid in configuring CAILEsCreate user-supported libraries of agents, behaviors, and servicesProvide support for teachers in choosing, configuring, and deploying CAILEs for specific learning units

Provide report and analysis tools for teachers to aid assessments and classroom teaching

Summary/ Future Directions

ICCE 2009: IE-5

19