Jennifer Poggiali Instructional Technologies Librarian Lehman College CUNY February 13 2013 Developing a Unique Instructional Technology through CrossDepartmental Collaboration Why use comics as instructional technologies ID: 588569
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Slide1
Comics for Learning:
Jennifer Poggiali
Instructional Technologies LibrarianLehman College, CUNY
February 13, 2013
Developing a Unique Instructional Technology
through
Cross-Departmental
CollaborationSlide2
Why use comics as instructional technologies?Slide3
Why collaborate to create instructional technologies?Slide4
Why collaborate with artists to create instructional technologies
?Slide5
Comics as instructional “technologies”Case study: The Researchers Begins!Read comicGroup workHow we did it
Wrap up and questions
Old AgendaSlide6
Comics as instructional “technologies”Case study: The Researchers Begins!Read comicGroup work (groan?)How we did it
Wrap up and questions
Old AgendaSlide7
Project overviewCase study: The Researchers Begins!Read comicGroup discussionCollaboration—who brings what to the table
Future plansWrap up and questions
New and Improved AgendaSlide8
Lehman College
City University of New York (Bronx)
Senior Liberal Arts College~12,000 students~9,600 undergradsSlide9
Art Department
BA in Studio Art and Art History
BFA in ArtBS in Computer Graphics and Imaging (CGI)Slide10
When Life Gives You Lehman…
First library web comic
Developed 2010-2011Collaboration with Art Department and student internSlide11
The last comic I read:Amazing Spider-Man #312?
February 1989!!!
I like art!Slide12
The Team
The Artists
The Librarians
The StudentsSlide13
Left side of room:Liz and her friends are hanging out on the Lehman campus when... Read: http://bit.ly/wswcomic1
Right side of room:
Liz and Francisco speak with a librarian. Liz needs to research diabetes, because her mother has just been diagnosed with it. Read: http://bit.ly/wswcomic2
Online audience: take your pick!
Read / Pair / ShareSlide14
In-person audience:Find a partner and discuss:Learning opportunities embedded in the comicLearning opportunities enabled
by the comic.
Read / Pair / ShareOnline audience: share ideas in chatSlide15
My one aphorism for you:A collaboration is working when you can’t remember
who came up with what idea.Slide16
Practical contributions:
StudentsEquipment (computer labs, Creative Suite, Wacom Cintiqs)
Knowledge of comic art and conventionsAbility to guide students’ art-making
What the artists brought:Slide17
Totally different way ofthinking and workingSlide18
Student perspectiveFresh ideasEnthusiasmArtistic skill
What the students brought:Slide19
Material / purposeOpportunity for experimentationRespect
What the librarians brought:Slide20
Increase collaborators
Art history classCGI class
Make the project sustainableGrant fundingAdministrative support
AssessmentActivities
Marketing
Animation…?
Up next?
By Melissa PumaSlide21
Tales from the Public Domain: BOUND BY LAW?Center for the Study of the Public Domain, Duke Law School, 2006University Libraries ComicsBowling Green State University (Ohio), 2009Library of the Living Dead
McPherson College (Kansas), 2011Legends of the Library NinjasKansas State University Salina & Kansas Wesleyan University, 2012
Other library and info lit c
omicsSlide22
Draper, C. A., & Reidel, M. (2011). One nation, going graphic: Using graphic novels to promote critical literacy in social studies classrooms. Ohio Social Studies Review, 47(2), 3-12. Herbst, P., Chazan
, D., Chen, C.-L., Chieu, V.-M., & Weiss, M. (2011). Using comics-based representations of teaching, and technology, to bring practice to teacher education courses. ZDM Mathematics Education, 43, 91-103.Hoover, S. (2011). The case for graphic novels.
Communications In Information Literacy, 5(2), 174-186. McCloud, S. (1994). Understanding Comics: The Invisible Art
. New York, NY: HarperPerennial.Rapp, D. N. (2011). Comic books' latest plot twist: Enhancing literacy instruction.
Phi Delta
Kappan
,
93
(4), 64-67.
References