Search Results for 'Gpu-Hardware-And-Cuda-Programming'

Gpu-Hardware-And-Cuda-Programming published presentations and documents on DocSlides.

Why GPU Computing GPU CPU
Why GPU Computing GPU CPU
by liane-varnes
Add GPUs: Accelerate Science Applications. © NVI...
Efficient Lists Intersection by CPU-GPU
Efficient Lists Intersection by CPU-GPU
by jocelyn
Cooperative Computing. Di Wu, Fan Zhang, . Naiyong...
Morpheus Extending the Last Level Cache Capacity in GPU Systems
Morpheus Extending the Last Level Cache Capacity in GPU Systems
by susan2
with Idle GPU Core Resources. Sina. . Darabi. , M...
Mosaic: A GPU Memory Manager
Mosaic: A GPU Memory Manager
by PeacefulPassion
with Application-Transparent Support . for Multipl...
Productive GPU Software
Productive GPU Software
by kittie-lecroy
Productive GPU Software This conference uses inte...
Scheduling Techniques for GPU Architectures
Scheduling Techniques for GPU Architectures
by giovanna-bartolotta
Scheduling Techniques for GPU Architectures with ...
GEN :   A GPU-Accelerated Elastic Framework for
GEN : A GPU-Accelerated Elastic Framework for
by briana-ranney
. NFV. Zhilong. . Zheng. . Jun. . Bi. . ...
Fast JPEG Coding on the GPU
Fast JPEG Coding on the GPU
by yoshiko-marsland
Fyodor . Serzhenko. , . Fastvideo. , . Dubna. , R...
GPU-based Parallel Collision Detection for Real-time Motion Planning
GPU-based Parallel Collision Detection for Real-time Motion Planning
by marina-yarberry
Jia. Pan and Dinesh Manocha. University . of Nor...
GPU-Acceleration of In-Memory Data Analytics 
GPU-Acceleration of In-Memory Data Analytics 
by min-jolicoeur
Evangelia Sitaridi, . Thesis Defense. Columbia Un...
Fast GPU Histogram Analysis for Scene Post-Processing
Fast GPU Histogram Analysis for Scene Post-Processing
by natalia-silvester
Andy Luedke. Halo Development Team. Microsoft Gam...
GPU based ARAP Deformation using Volumetric Lattices
GPU based ARAP Deformation using Volumetric Lattices
by conchita-marotz
M. Zollhöfer, E. Sert, G. Greiner and J. Süßmu...
How do you know your GPU or manycore program is correct?
How do you know your GPU or manycore program is correct?
by min-jolicoeur
Prof. Miriam Leeser. Department of Electrical and...
Operating Systems must support GPU abstractions
Operating Systems must support GPU abstractions
by ellena-manuel
Chris Rossbach, Microsoft Research. Jon Currey, M...
GPU System Architecture
GPU System Architecture
by alida-meadow
Alan . Gray. EPCC . The University of Edinburgh. ...
Jacobi Iterative technique on Multi GPU platform
Jacobi Iterative technique on Multi GPU platform
by min-jolicoeur
By . Ishtiaq. . Hossain. Venkata. Krishna . Nim...
GPU Acceleration in ITK v4
GPU Acceleration in ITK v4
by tawny-fly
ITK v4 . . w. inter . meeting. Feb 2. nd. 2011....
GPU Acceleration in ITK v4
GPU Acceleration in ITK v4
by jane-oiler
ITK v4 . . summer . meeting. June 28, 2011. Won-...
Parallel & GPU computing in MATLAB
Parallel & GPU computing in MATLAB
by luanne-stotts
ITS Research Computing. Lani. Clough, Mark Reed....
Particle Systems on GPU
Particle Systems on GPU
by stefany-barnette
Youngho Kim. CIS665: GPU Programming. Building a ...
OpenFOAM on a GPU-based Heterogeneous Cluster
OpenFOAM on a GPU-based Heterogeneous Cluster
by tatyana-admore
Rajat Phull, . Srihari. Cadambi, Nishkam Ravi an...
GPU Computing with Condor @The Hartford
GPU Computing with Condor @The Hartford
by tatiana-dople
Condor Week 2012. Bob Nordlund. Grid Computing @T...
Calculation of RI-MP2 Gradient Using Fermi GPUs
Calculation of RI-MP2 Gradient Using Fermi GPUs
by ivy
Jihan Kim. 1. , Alice Koniges. 1. , Berend Smit. 1...
High Throughput Parallel Molecular Dynamics
High Throughput Parallel Molecular Dynamics
by elizabeth
HTPMD. Steve Cox. RENCI Engagement. Overview. High...
Scalable  Distributed Fast
Scalable Distributed Fast
by molly
Multipole. . Methods. Qi Hu, Nail A. Gumerov, R...
Placing virtual machines to optimize cloud gaming experience
Placing virtual machines to optimize cloud gaming experience
by audrey
Hua-Jun, Hong. June, 2014. 1. Publications. H. Hon...
The Intersection of  Game Engines & GPUs:
The Intersection of Game Engines & GPUs:
by WiseWhale
Current & Future. Johan Andersson. Rendering A...
Istituto   Nazionale   di
Istituto Nazionale di
by Littlespud
. Fisica. . Nucleare. (INFN). Italy. Accelerated...
E3SM Next-Gen Architecture Strategy
E3SM Next-Gen Architecture Strategy
by piper
Mark Taylor. mataylo@sandia.gov. E3SM Machine Road...
gorithmslikeA3C16GA3C12A2C19orPPO23generallyshowgoodconvergencepropert
gorithmslikeA3C16GA3C12A2C19orPPO23generallyshowgoodconvergencepropert
by eve
1Rawframesarereportedhereandintherestofthepaperunl...
humphreyemphotonicscom phone 1 302 456
humphreyemphotonicscom phone 1 302 456
by dandy
- 9003; fax 1 302 456 - 9004; emphotonics.com Copy...
by taxiheineken
Frédéric Derue, LPNHE Paris. (on behalf of Compu...
NeuGraph : Parallel Deep Neural Network Computation on Large Graphs
NeuGraph : Parallel Deep Neural Network Computation on Large Graphs
by pattyhope
Lingxiao Ma. . †. , Zhi Yang. . †. , Youshan...
A  fast ultrasonic  simulation TOOL  BASED ON
A fast ultrasonic simulation TOOL BASED ON
by fullyshro
MASSIVELY PARALLEL IMPLEMENTATIONs. Jason LAMBERT....
VGOS GPU Based Software
VGOS GPU Based Software
by reportcetic
Correlator. Design. Igor . Surkis. , . Voytsekh. ...
Microsoft  RemoteFX
Microsoft RemoteFX
by debby-jeon
Microsoft RemoteFX GPU Virtualization Technol...
Lecture 2 CMS 165 Optimization
Lecture 2 CMS 165 Optimization
by sherrill-nordquist
Non-convex optimization. All loss-functions that ...
Portable Performance on Heterogeneous Architectures
Portable Performance on Heterogeneous Architectures
by ellena-manuel
Phitchaya. . Mangpo. . Phothilimthana. Jason . ...
Lecture 13: OpenGL Shading Language (GLSL)
Lecture 13: OpenGL Shading Language (GLSL)
by faustina-dinatale
COMP 175: Computer Graphics. April 18, 2018. Last...
Ting-Chang Huang Senior Engineer
Ting-Chang Huang Senior Engineer
by karlyn-bohler
Computing Platform Technology Division in CTO . M...