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Adam Tuliper Adam Tuliper

Adam Tuliper - PowerPoint Presentation

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Uploaded On 2016-08-04

Adam Tuliper - PPT Presentation

Senior Technical Evangelist Microsoft Building Windows Universal Games with Unity 2648 Unity Overview Tooling UWA UWP Cross Device Strategies Roadmap Agenda slide Major Components in Unity 5 ID: 432814

windows unity visual studio unity windows studio visual demo amp tooling device uwp tablet game debugger building graphics tools plugins microsoft diagnostics

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Presentation Transcript

Slide1
Slide2

Adam TuliperSenior Technical EvangelistMicrosoft

Building Windows Universal Games with Unity

2-648Slide3

Unity OverviewTooling

UWA / UWPCross Device StrategiesRoadmap

Agenda slideSlide4
Slide5

Major Components in Unity 5Slide6

Is it right for you?

Global game engine market shareSlide7

Unity Walkthrough & Game Demo

DemoSlide8

toolingSlide9

Its FreeUse Visual Studio to edit & debug codeIntegrates VS with Unity

ProvidesShader syntax highlightingCode templates

Intellisense

Full debugging support

Visual Studio Tools for Unity

VSTUSlide10

Microsoft just announced partnership for toolsVisual Studio will be an option during Unity Install

Community EditionPartnershipsSlide11

VS tooling w/Unity

Demo Slide12

Visual Studio Graphics DebuggerNow with full Unity supportSupports

Single or multi frame captureFrame level debuggingMemory profilingVisual Studio 2013 CTP5 and above

DiagnosticsSlide13

Visual Studio Graphics Debugger

Demo Slide14

Every Unity edition can use Visual StudioFree & Professional (on Windows of course)

Visual Studio Tools for UnityControl-Shift-M is your friendGraphics debugger for lower level diagnostics

Tooling recap Slide15

Universal

Windows

PlatformSlide16

Phone

Small

Tablet

2-in-1s

(Tablet or Laptop)

Desktops

& All-in-Ones

Phablet

Large Tablet

Classic

Laptop

Xbox

Surface Hub

Holographic

How do we get there?

Windows 10 Visual Studio SolutionSlide17

Unity – Building for UWP(Windows, Mobile)

Demo Slide18

Cross

Device

StrategiesSlide19

Unity tooling can handleMultiple resolutions & screen resizing

Device capabilitiesAspect ratiosBy using

Unity UI

Asset Bundles

Designing for different screens Slide20

Multi screen UI layouts

Demo Slide21

Pre-processors directives

Sharing code

MyLib.dll

Windows Store Library

MyLib.dll

Stub Library

Used at build time, contains real API

Used in the Editor (has stub functionality)

Plugins

Slide22

UWP Unity Plugin

Demo Slide23

Where are we goingSlide24

Unity 5.2Coming monthsUnity Pro gets access to future betas

Windows 10 – One StoreTarget one to many device families – Mobile, Desktop, Xbox, and more

How? When?Slide25

What else runs Windows 10?Slide26

UWP allows single packageUnity bits coming in 5.2Write, testing using different resolutions

Use plugins for platform specific codeTake advantage of free Microsoft toolingVSTU, Visual Studio Graphics Debugger

Building Windows 10 Games (conclusion) Slide27

Thanks!

Stay tuned for resourcesSlide28

Windows Developer bloghttp

://blogs.windows.com/bloggingwindows/2-637 - Game Developers: Get the Most Out of Windows 10

Image generation tool for store apps

http

://wat-docs.azurewebsites.net/Tools

unity3d.com

Microsoft Virtual Academy

Hours of free Unity training

ResourcesSlide29