PPT-© NVIDIA 2013 Introduction to CUDA

Author : tatiana-dople | Published Date : 2018-11-11

heterogeneous programming Brian Gregor bgregorbuedu Research Computing Services Boston University CUDA CC BASICS NVIDIA Corporation NVIDIA 2013 What is CUDA CUDA

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© NVIDIA 2013 Introduction to CUDA: Transcript


heterogeneous programming Brian Gregor bgregorbuedu Research Computing Services Boston University CUDA CC BASICS NVIDIA Corporation NVIDIA 2013 What is CUDA CUDA Architecture Expose GPU parallelism for generalpurpose computing. NVIDIA . Corporation. © NVIDIA 2013. What is CUDA?. CUDA Architecture. Expose GPU parallelism for general-purpose computing. Retain performance. CUDA C/C++. Based on industry-standard C/C++. Small set of extensions to enable heterogeneous programming. CUDA Platform. CUDA Parallel Computing Platform. . Hardware . . . Capabilities. GPUDirect. SMX. Dynamic Parallelism. HyperQ. Programming . Approaches. Libraries. “Drop-in” Acceleration. ITS Research Computing. Mark Reed . Objectives. Learn why computing with accelerators is important. Understand accelerator hardware. Learn what types of problems are suitable for accelerators. Survey the programming models available. © Dan Negrut, . 2012. UW-Madison. Dan Negrut. Simulation-Based Engineering Lab. Wisconsin Applied Computing Center. Department of Mechanical Engineering. Department of . Electrical and Computer Engineering. Håkon Kvale . Stensland. iAD-lab, Department for Informatics. Basic 3D Graphics Pipeline. Application. Scene Management. Geometry. Rasterization. Pixel Processing. ROP/FBI/Display. Frame. Buffer. Memory. using BU Shared Computing Cluster. Scientific Computing and Visualization. Boston . University. GPU Programming. GPU – graphics processing unit. Originally designed as a graphics processor. Nvidia's. Supercomputing. The Next wave of HPC. Presented by Shel Waggener. HP Materials from Marc Hamilton. June. , . 2011. © Copyright 2011 Hewlett-Packard Development Company, L.P.    . GPUs – changing the Economics of Supercomputing. Håkon Kvale . Stensland. Simula Research Laboratory. PC Graphics Timeline. Challenges. :. Render infinitely complex scenes. And extremely high resolution. In 1/60. th. of one second (60 frames per second). ITS Research Computing. Mark Reed . Objectives. Learn why computing with accelerators is important. Understand accelerator hardware. Learn what types of problems are suitable for accelerators. Survey the programming models available. Corporation. © NVIDIA 2013. What is CUDA?. CUDA Architecture. Expose GPU parallelism for general-purpose computing. Retain performance. CUDA C/C . Based on industry-standard C/C . Small set of extensions to enable heterogeneous programming. Waters. Introduction to GPU Computing. Brief History of GPU Computing. Technical Issues. Social Impact. Marketing and Ethical . Issues. Project Management. Conclusion. Table of Contents. A . GPU is . Scientific Computing and Visualization. Boston . University. GPU Programming. GPU – graphics processing unit. Originally designed as a graphics processor. Nvidia's. GeForce 256 (1999) – first GPU. Agenda. Text book / resources. Eclipse . Nsight. , NVIDIA Visual Profiler. Available libraries. Questions. Certificate dispersal. (Optional) Multiple GPUs: Where’s Pixel-Waldo?. Text Book / Resources. CUDA NEW FEATURES AND UPDATES 2 ANNOUNCING CUDA 10.2 Download today at: https://developer.nvidia.com/cuda - downloads Plus Compiler, Tools and Library Enhancements & Performance Improvements See Relea

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