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Understanding & Applying Understanding & Applying

Understanding & Applying - PowerPoint Presentation

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Understanding & Applying - PPT Presentation

The Engineering Design Process Mark D Conner The Engineering Academy at Hoover High School wwweahoovercom A good product is the result of a good process What is design Examples help What tools are available ID: 308435

process design problem robot design process robot problem conceptual engineering designs weight objectives means requirements preliminary constraints functions power

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Slide1

Understanding & ApplyingThe Engineering Design Process

Mark D. Conner

The Engineering Academy at

Hoover High School

www.eahoover.comSlide2

A good product is the result of a good process.

What is design?

Examples help

What tools are available?

What is the Engineering Design Process?

+

+Slide3

Originality can be overrated.Slide4

What is Design?Slide5

Design is about creating – form and

function

.

It’s achieving

objectives within given constraints

.Slide6

The Engineering Design Process is an algorithm for creation and invention.Slide7

What is the Engineering Design Process?Slide8

The Engineering Design Process mirrors standard steps in problem-solving.

Documentation is crucial!Slide9

restrictions or limitations on a

behavior, a value, or some other

aspect of performance

stated as clearly defined limits

often the result of guidelines and

standards

actions the design must perform

expressed as “doing” statements

typically involve output based on

input

Define the problem in detail without implying a particular solution.

Problem Definition

desired attributes and behavior

expressed as “being” statements

(not “doing”)

non-negotiable objectives and/or

functions

Clarify design

objectives

Identify

constraints

Establish

functions

Establish

requirementsSlide10

Objectives, constraints, functions and requirements may be broad-based.

Some items are absolute – others may be negotiable

Functionality (inputs, outputs, operating modes)

Performance (speed, resolution)

Cost

Ease of useReliability, durability, securityPhysical (size, weight, temperature)

Power (voltage levels, battery life)Conformance to applicable standardsCompatibility with existing product(s)Slide11

Both functional and non-functional requirements may be placed on a design.

Functional

requirements:

support a given load

respond to voice commands(output based on input)

Non-functional requirements (usually form-focused):size, weight,

color, etc.power consumptionreliability

durabilityetc.Slide12

Establish

design

specifications

Generate

design

alternatives

Design involves creativity within boundaries. Consider

any

viable solution concept.

Concept

ual Design

precise descriptions of properties

numerical values corresponding

to performance parameters and

attributes

m

ust live within the design space

let the creativity flow

don’t marry the first idea

beware of “you/we can’t…” and

“you/we have to…”Slide13

determine the optimal design

Nail down enough design details that a decision can be made.

Preliminary Design

qualitative and/or quantitative

cardboard or scale models

computer models (CAD, FEM)

mathematical models

proof-of-concept

simulation results

“Flesh out” leading

conceptual designs

Model

,

analyze

,

test

, and

evaluate

conceptual

designs

“Flesh out” leading

conceptual designs

Model

“Flesh out” leading

conceptual designs

Model

,

analyze

“Flesh out” leading

conceptual designs

Model

,

analyze

,

test

“Flesh out” leading

conceptual designs

Model

,

analyze

,

test

, and

evaluate

conceptual

designsSlide14

The “optimal” design solution may or may not be obvious.

Design Decision

Select the

optimal

design

based on the findings

from the previous stageSlide15

Time to go from idea to reality.

Detailed Design

Refine and optimize

choices made in

preliminary design

Articulate specific parts

and dimensions

Fabricate prototype and

move toward production

There is a

huge

gulf between a great idea and a working prototype!Slide16

The Engineering Design Process is generally iterative, not linear.Slide17

How is the Engineering Design Process applied?(Part 1 – Asking Questions)

Context: BEST RoboticsSlide18

The design process begins with some initial problem statement.Initial Problem Statement

Design a robot to play this year’s game.

Design problems are often

ill-structured

and open-ended

.Asking questions is a great way to begin defining the problem to be addressed.Slide19

Think in terms of questions that would help define the problem and guide the design.

What scoring strategy will we use?

What type of steering is desired?

How many degrees-of-freedom does the robot need?

What maximum reach must the robot have?How fast does the robot need to be?

How much weight must the robot lift?What physical obstacles must the robot overcome?Will the robot be interacting with other robots?What sight (or other) limitations will be placed on the driver?

What functions must the robot perform?Slide20

Begin to categorize questions in terms of what information the answers communicate.

Clarifying

objectives

What scoring strategy will be adopted?

How much practice time will drivers have?Identifying

constraintsCan the robot touch other robots?Can game pieces touch the field?What are the dimensions of key parts of the field?

Establishing functionsWhat scoring strategy will be adopted?How much ground must the robot cover in a round?

Establishing requirementsWhat minimum size must the robot be to carry a given game piece?

How much weight must be lifted to carry a given game piece?

Problem DefinitionSlide21

Think about specific details and various means of achieving certain functions.

Establishing

design specifications

What is the maximum torque required to pick up a game piece?

What is the maximum reach needed?What is the smallest space in which the robot will operate?

Generating design alternativesCould the robot have 2, 3, or 4 wheels? Treads?

Could game pieces be lifted from above or scooped from below?

Conceptual DesignSlide22

What tools are available to aid in the Engineering Design Process?

How is the Engineering

Design Process applied?

(Part 2 – Some Tools to Guide the Process)Slide23

Some simple tools can help organize the design process.

Problem Definition

(Questions List)

Attributes List

Pairwise

Comparison Chart

Objectives/Constraints Tree

Conceptual Design

Preliminary Design

Design Specifications

6-3-5 Method

Function-Means TreeSlide24

An Attributes List contains a list of objectives, constraints, …

Objectives

Assemble primary subassemblies on the warehouse rack

Make no more than 2 trips into/out of the warehouse

Move planes to flight area (without hanging them)

Simple controlsConstraints

24 rules (size & weight)Less that 6 inches of clearance between racksApproximately 6 inches of clearance bringing the plane through the warehouse door

Driver doesn’t have depth perception w/r/t racks

Problem DefinitionSlide25

… functions, and requirements.Functions

Grab all 4 warehouse subassemblies (individually) with one grabber

Rotate fuselage 90 degrees

Zero-radius turning

Move FOD out of the way

RequirementsBe able to open the switchReach the top, back airplane piece

Support the weight of a fully assembled plane

Problem DefinitionSlide26

“0” if column objective > row objective“1” if row objective > column objectiveHigher score = more important

A

Pairwise

Comparison Chart

allows the designer to order/rank the objectives

Problem Definition

Goals

Speed

Drive

Power

Lifting

Power

DOF

Simple Controls

Score

Speed

••••

0

0

0

0

0

Drive

Power

1

••••

1

1

1

4

Lifting

Power

1

0

••••

1

1

3

DOF

1

0

0

••••

1

2

Simple Controls

1

0

0

0

••••

1Slide27

An Objectives/Constraints Tree provides a hierarchical view of key attributes.Slide28

Design Specifications refer to quantified values.

Wheel diameter = 8-10 inches

Degrees-of-freedom = 5

Minimum grabber spacing = 1 inch

Maximum grabber spacing = 4 inchesMaximum weight to be lifted = 18 oz.

Maximum vertical reach = 28 inchesMaximum horizontal reach = 12 inches

Conceptual DesignSlide29

The 6-3-5 Method is one way to begin generating design alternatives.

6 team members

3 ideas each (described in words or pictures)

5 other team members review each design idea

No discussions allowed during the process

Can be modified to N–3–(N-1)

Preliminary DesignSlide30

A Function-Means Tree shows means for achieving primary functions…and the fallout.

Preliminary DesignSlide31

A Function-Means Tree shows means for achieving primary functions…and the fallout.

Function

Means

Preliminary DesignSlide32

Are there any questions?