PPT-DirectX
Author : trish-goza | Published Date : 2015-10-10
Core Graphics For Windows 7 Anantha Kancherla Group Program Manager Microsoft Corporation Talk Overview Goal Understand how DirectX is evolving to meet the needs
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DirectX: Transcript
Core Graphics For Windows 7 Anantha Kancherla Group Program Manager Microsoft Corporation Talk Overview Goal Understand how DirectX is evolving to meet the needs of all Graphics scenarios not just Gaming. DirectX for mainstream applications. Anantha Kancherla. Group Program Manager. Microsoft Corporation. PC04. Agenda. Where is Graphics Hardware headed. How does Win7 adapt to HW changes. The expanding role of DirectX in Windows 7. Bede Jordan, bedej@microsoft.com. Software Development Lead . 4-065. Who am I?. Outside of work?. Hail from Australia…. …but there are more mountains to climb in Washington!. Senior Development Lead, XAML. Max McMullen. Principal Development Lead – Direct3D. Microsoft Corporation. 4-102. Overview. Measuring rendering performance. Power efficient GPU characteristics. Optimizing for power efficient GPUs. Rong Lu. Program Manager, Visual C++ team. 2-032. Build DirectX apps for Windows 8. Visual Studio 2012 for DX developers. Demos. Windows Phone 8 DX development. Q&A. Agenda. Windows 8 for developers. Programming with Cg (HLSL). Concepts and language fundamentals. Presentation Outline. Objectives. Resources. Shaders. at a glance. Graphics pipeline. History. Cg/HLSL. Programming. CgFX. Objectives. DirectX 10.1 Richard Huddy Richard.Huddy@AMD.com With thanks to Chris Oat of AMD who put together most of this material... Introduction to DirectX 10.1 Super - set of DirectX 10 functionalit Phil . Napieralski, . Doug Erickson, Richard McKinney. Program . Manager, . Senior Content Developer, CTO . Halfbrick. 3-189. Getting started . Bringing . OpenGL ES 2.0 to . DirectX. Case . Study by . Windows 8 and your app. Shai Hinitz. Sr. Program Manager, Windows Games. 3-112. Windows 8 graphics overview. Graphics development language options. Migrating your graphics to WinRT. Case Study: Cat in the Hat by . RENDERING GRASS WITH INSTANCING IN DIRECTX* 10 Instancing Grass A typical patch of grass can easily have a few hundred thousand blades. Each blade is similar to the other, with slight variations in co DirectX is built by Microsoft as a collection of API’s (Application Programming Interfaces) for the purpose of multimedia processing.. Basically it’s a . technology which is helpful in creating special visual and audio effects while playing games.. in . high . p. erformance . 2D . graphics . with DirectX. Dan McLachlan. Principal Program Manager Lead . Microsoft Corporation. 3-191. DirectX performance improvements. N. ew capabilities in Windows 8.1. Rebain. Information. Game Title: Wasteland 2. Developer: . inXile. Entertainment. Genre: Isometric RPG. Game Engine: Unity. Current Price: $40.00. ESRB Rating: . Mature. Funded through . kickstarter. Anantha. . Kancherla. 首席程序经理 . US-WEX PM . anankan@microsoft.com . 议程. 目标. : . 理解. DirectX. 如何演变以满足所有的图形使用场景(并不只是游戏). DirectX APIs. Simon Tao. Program Manager. Windows Graphics. P4061. What is advanced color?. What is advanced color?. Advanced color content provides…. better . dynamic range. . . better . color gamut. .
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