Open World and Immersive Education Serious Games,
Description: Open World and Immersive Education Serious Games, Virtual Reality and Open Gameworlds: Toward Authentic Alignment David Chandross, ph.D. , Ryerson university and Humber College, Raquel Meyer, Ph.D., Baycrest Health sciences, Eileen
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slide1. Open World and Immersive Education<br>
slide2. Serious Games, Virtual Reality and Open Gameworlds: Toward Authentic Alignment David Chandross, ph.D. , Ryerson university and Humber College, Raquel Meyer, Ph.D., Baycrest Health sciences, Eileen Decourcy, VP Academic Humber and St. Lawrence College, Mark Ihnat, Humber College<br>
slide3. Serious Games https://baycrest.arcbus.com/sos.html<br>
slide4. SOS Demo Reel https://clri-ltc.ca/files/2018/06/How-SOS-as-a-Serious-Game-Supports-Learning.mp4<br>
slide5. SOS For Educators https://clri-ltc.ca/files/2017/07/06-2017-SOSApp.mp4<br>
slide6. Using Your LMS to Gamify Courses https://youtu.be/CWPeho8P89s<br>
slide7. Immersive Technology: 360 Video https://www.youtube.com/watch?v=jry3TmPS0jo&index=10&list=PLu1e4V7jPKeMm0F0Y0xrTplkO7KHpyv5W<br>
slide8. VR Development Cycle https://www.youtube.com/watch?time_continue=2&v=ozRxvjas4kY<br>
slide9. Motion Capture https://www.dropbox.com/sh/4a483sscqtbl150/AABBypqyrpj4QWzOVdOjkcUIa?dl=0&preview=Both_Markers_Xray.mp4<br>
slide10. Just-In-Time 360 https://www.youtube.com/watch?v=ZsNpkoS_fN8&list=PLu1e4V7jPKeMm0F0Y0xrTplkO7KHpyv5W&index=11<br>
slide11. Just-In-Time Orientation https://www.youtube.com/watch?v=w9yVAYu-xAA&list=PLu1e4V7jPKeMm0F0Y0xrTplkO7KHpyv5W<br>
slide12. Paramedic Simulations in VR https://www.youtube.com/watch?v=AitV3TKu1l4<br>
slide13. Student Learning Through VR Production https://www.youtube.com/watch?v=kAfR9n9ErxI<br>
slide14. Analog Open World Simulations Goal of Game
To build an insurance company as a hired consultant and increase profits.
Rules
Each week we will provide 3 case studies for your group of 6 class members. You must select at least one of those case studies in order to proceed to the next stage of the game each week. During the class time you will assign research to each member of the group who will provide a one page summary of key findings for the next class meeting. Every group member must present their findings to the team and then submit it to the instructor for grading. This summary can NOT exceed one page and must be at least 750 words in length.<br>
slide15. Entering the Open World The group will then take the findings from the presentations and create a one page solution to the case problem to submit to the instructor for reward money.
Each case has a money value attached to it and each week cases increase in value. For example, in week one cases are worth $100 each. In week two, the next set of cases are worth $200 each and so forth, increasing by $100 each week of the course.
Individuals who choose to solve all 3 cases per week will receive 5 bonus marks in the course IF AND ONLY IF they submit all 3 cases each week! They do so by producing a 750 word solution to the case that they complete, on their own.
If a solution is poorly thought out, or does not show effort, there will be no in-game money or bonus marks awarded.<br>
slide16. In-Game Purchases In-Game Purchases
Certain cases that pay much higher rewards can only be unlocked by making an in-game purchase. The list of things you can buy with your money are included in the following table.<br>
slide17. Using Purchases<br>
slide18. Daily Emergency: 15 Minutes: $500 Attention! A 54 year old man slipped on icy steps last week and is filing an early disability claim. They have seen their family doctor who has verified the injury. However, the property owner is disputing the legal responsibility for this and states that the steps were properly salted. What actions must you take now?<br>
slide19. Method Acting Storification Each week we take one case and add elements.
You have a 25 year old motorcyclist applying for insurance. What do you do to start the paperwork?
There is evidence that he had a previous accident, what do you do now that you know this?<br>
slide2. Serious Games, Virtual Reality and Open Gameworlds: Toward Authentic Alignment David Chandross, ph.D. , Ryerson university and Humber College, Raquel Meyer, Ph.D., Baycrest Health sciences, Eileen Decourcy, VP Academic Humber and St. Lawrence College, Mark Ihnat, Humber College<br>
slide3. Serious Games https://baycrest.arcbus.com/sos.html<br>
slide4. SOS Demo Reel https://clri-ltc.ca/files/2018/06/How-SOS-as-a-Serious-Game-Supports-Learning.mp4<br>
slide5. SOS For Educators https://clri-ltc.ca/files/2017/07/06-2017-SOSApp.mp4<br>
slide6. Using Your LMS to Gamify Courses https://youtu.be/CWPeho8P89s<br>
slide7. Immersive Technology: 360 Video https://www.youtube.com/watch?v=jry3TmPS0jo&index=10&list=PLu1e4V7jPKeMm0F0Y0xrTplkO7KHpyv5W<br>
slide8. VR Development Cycle https://www.youtube.com/watch?time_continue=2&v=ozRxvjas4kY<br>
slide9. Motion Capture https://www.dropbox.com/sh/4a483sscqtbl150/AABBypqyrpj4QWzOVdOjkcUIa?dl=0&preview=Both_Markers_Xray.mp4<br>
slide10. Just-In-Time 360 https://www.youtube.com/watch?v=ZsNpkoS_fN8&list=PLu1e4V7jPKeMm0F0Y0xrTplkO7KHpyv5W&index=11<br>
slide11. Just-In-Time Orientation https://www.youtube.com/watch?v=w9yVAYu-xAA&list=PLu1e4V7jPKeMm0F0Y0xrTplkO7KHpyv5W<br>
slide12. Paramedic Simulations in VR https://www.youtube.com/watch?v=AitV3TKu1l4<br>
slide13. Student Learning Through VR Production https://www.youtube.com/watch?v=kAfR9n9ErxI<br>
slide14. Analog Open World Simulations Goal of Game
To build an insurance company as a hired consultant and increase profits.
Rules
Each week we will provide 3 case studies for your group of 6 class members. You must select at least one of those case studies in order to proceed to the next stage of the game each week. During the class time you will assign research to each member of the group who will provide a one page summary of key findings for the next class meeting. Every group member must present their findings to the team and then submit it to the instructor for grading. This summary can NOT exceed one page and must be at least 750 words in length.<br>
slide15. Entering the Open World The group will then take the findings from the presentations and create a one page solution to the case problem to submit to the instructor for reward money.
Each case has a money value attached to it and each week cases increase in value. For example, in week one cases are worth $100 each. In week two, the next set of cases are worth $200 each and so forth, increasing by $100 each week of the course.
Individuals who choose to solve all 3 cases per week will receive 5 bonus marks in the course IF AND ONLY IF they submit all 3 cases each week! They do so by producing a 750 word solution to the case that they complete, on their own.
If a solution is poorly thought out, or does not show effort, there will be no in-game money or bonus marks awarded.<br>
slide16. In-Game Purchases In-Game Purchases
Certain cases that pay much higher rewards can only be unlocked by making an in-game purchase. The list of things you can buy with your money are included in the following table.<br>
slide17. Using Purchases<br>
slide18. Daily Emergency: 15 Minutes: $500 Attention! A 54 year old man slipped on icy steps last week and is filing an early disability claim. They have seen their family doctor who has verified the injury. However, the property owner is disputing the legal responsibility for this and states that the steps were properly salted. What actions must you take now?<br>
slide19. Method Acting Storification Each week we take one case and add elements.
You have a 25 year old motorcyclist applying for insurance. What do you do to start the paperwork?
There is evidence that he had a previous accident, what do you do now that you know this?<br>