Chapter 9 Copyright 2014 John Wiley amp Sons Inc All rights reserved 91 Center of Mass Motion of rotating objects is complicated T here is a special point for which motion ID: 579592
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Slide1
Center of Mass and Linear Momentum
Chapter 9
Copyright © 2014 John Wiley & Sons, Inc. All rights reserved.Slide2
9-1 Center of Mass
Motion of rotating objects is complicated
There is a special point for which motion is simple
Center
of mass
of bat
traces out a parabola, just as a tossed ball
doesAll other points rotate around this point
Figure 9-1
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide3
Goals for Chapter 9To learn the meaning of the momentum of a particle and how an impulse causes it to changeTo learn how to use the principle of conservation of momentumTo learn how to solve problems involving collisionsSlide4
Goals for Chapter 8To learn the definition of the center of mass of a system and what determines how it movesTo analyze situations, such as rocket propulsion, in which the mass of a moving body changesSlide5
IntroductionIn many situations, such as a bullet hitting a carrot, we cannot use Newton’s second law to solve problems because we know very little about the complicated forces involved.In this chapter, we shall introduce momentum and impulse, and the conservation of momentum, to solve such problems.Slide6
9-1 Center of Mass
DEFINITION:
center of mass (com) of a system of particles:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide7
For two particles separated by a distance d, where the origin is chosen at the position of particle 1:
9-1
Center of Mass
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide8
For two particles separated by a distance d, where the origin is chosen at the position of particle 1:
For two particles, for an arbitrary choice of origin:
9-1
Center of Mass
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide9
9-1 Center of Mass
For many particles, we can generalize the equation, where M = m1 + m
2 + . . . + mn:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide10
9-1 Center of Mass
In three dimensions, we find the center of mass along each axis separately:
© 2014 John Wiley & Sons, Inc. All rights reserved.
More concisely, we can write in terms of vectors:Slide11
9-1 Center of Mass
For solid bodies, we take the limit of an infinite sum of infinitely small particles → integration!
Coordinate-by-coordinate, we write:
Here
M
is the mass of the object
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide12
9-1 Center of Mass
If objects have uniform density = ρ (“rho”)
Substituting, we find the center of mass simplifies:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide13
9-1 Center of Mass
The center of mass lies at a point of symmetry
It lies on the line or plane of symmetry)
It need not be on the object (consider a doughnut)
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide14
9-1 Center of Mass
Answer: (a
) at the origin (b) in Q4, along y=
-x
(c) along the -y axis
(d) at the origin (e) in Q3, along y=x (f) at the origin
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide15
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide16
9-1 Center of Mass
Example Subtracting
Task: find COM of a disk with another disk taken out of it:
Find
the
COM
of the two individual COMs (one for each disk), treating the cutout as having negative
massFigure 9-4© 2014 John Wiley & Sons, Inc. All rights reserved.Slide17
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide18
9-1 Center of Mass
Example Subtracting
On the diagram, comC is the center of mass for Plate P and Disk S combined
com
P
is the center of mass for the composite plate with Disk
S
removedFigure 9-4© 2014 John Wiley & Sons, Inc. All rights reserved.Slide19
9-2 Newton's Second Law for a System of Particles
Center of mass motion continues unaffected by forces internal to a system (collisions between billiard balls)
Motion of a system's center of mass:
Reminders:
F
net
is the sum of all
external
forces
M
is the total, constant, mass of the
closed
system
a
com
is the
center of mass
acceleration
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide20
6-2 Newton's Second Law for a System of Particles
Examples Using the center
of mass motion equation:Billiard collision: forces are only internal,
F = 0 so a
=
0
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide21
6-2 Newton's Second Law for a System of Particles
Examples Using the center
of mass motion equation:Billiard collision: forces are only internal,
F = 0 so a
= 0
Baseball bat:
a
= g, so com follows gravitational trajectoryOr does it…Figure 9-5© 2014 John Wiley & Sons, Inc. All rights reserved.Slide22
6-2 Newton's Second Law for a System of Particles
Examples Using the
center of mass motion equation:
Exploding rocket: explosion forces are internal, so only the gravitational force acts on the system, and the
COM
follows a gravitational trajectory
Figure 9-5© 2014 John Wiley & Sons, Inc. All rights reserved.Slide23
9-2 Newton's Second Law for a System of Particles© 2014 John Wiley & Sons, Inc. All rights reserved.Slide24
9-2 Newton's Second Law for a System of Particles
Answer: The system consists of Fred, Ethel and the pole. All forces are internal. Therefore the com will remain in the same place. Since
the origin is the com, they will meet at the origin in all three cases! (Of course the origin where the com is located is closer to Fred than to Ethel.)
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide25
Momentum and Newton’s second lawThe momentum of a particle is the product of its mass and its velocity:
What is the momentum of a 1000kg car going
25 m/s west?Slide26
Momentum and Newton’s second lawThe momentum of a particle is the product of its mass and its velocity:
What is the momentum of a 1000kg car going
25 m/s west?
p
= m
v
= (1000 kg)(25 m/s) = 25,000
kgm/s westSlide27
9-3 Linear Momentum
Momentum
:
Points in the same direction as the velocity
Can only be changed by a net external force
We can write Newton's second law thus:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide28
9-3 Linear Momentum
We can write Newton's second law thus:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide29
9-3 Linear Momentum© 2014 John Wiley & Sons, Inc. All rights reserved.Slide30
9-3 Linear Momentum
Answer: (a) 1, 3, 2 & 4 (b) region 3
Eq. (9-25)© 2014 John Wiley & Sons, Inc. All rights reserved.Slide31
9-3 Linear Momentum© 2014 John Wiley & Sons, Inc. All rights reserved.
We can sum momenta for a system of particles to find:Slide32
9-3 Linear Momentum
Taking time derivative write Newton's second law for system of particles as
:
Net external
force
on
system changes linear momentum
Without a net external force, the total linear momentum of a system of particles cannot change© 2014 John Wiley & Sons, Inc. All rights reserved.Slide33
Without a net external force, the total linear momentum of a system of particles cannot change
This is called the
law of conservation of linear momentum
9-5
Conservation of Linear Momentum
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide34
Impulse and momentumImpulse of a force is product of force & time interval during which it acts.Impulse is a vector!On a graph of Fx
versus time, impulse equals area under curve.Slide35
Impulse and momentumImpulse-momentum theorem: Impulse = Change in momentum J of particle during time interval equals net force acting on particle during intervalJ = Dp =
pfinal – pinitial J = Net Force x time = (
SF) x (Dt)so…Dp = (
SF) x (
D
t
) SF = Dp/(D
t)Note!! J , p, Fare all VECTORS!)Slide36
9-4 Collision and Impulse
If F isn’t constant over time….
This means that the applied impulse
is equal to the change in momentum of the object during the collision:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide37
9-4 Collision and Impulse
Given Favg and duration:
We are integrating: we only need to know the area under the force curve
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide38
9-4 Collision and Impulse© 2014 John Wiley & Sons, Inc. All rights reserved.Slide39
9-4 Collision and Impulse
Answer: (a) unchanged (b) unchanged (c) decreased© 2014 John Wiley & Sons, Inc. All rights reserved.Slide40
9-4 Collision and Impulse
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide41
9-4 Collision and Impulse
Answer:
(a) zero (b) positive (c) along the positive
y
-axis (normal force)
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide42
For an impulse of zero we find:
Which is another way to say momentum is conserved!
Law
of conservation of linear
momentum
9-5
Conservation of Linear Momentum
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide43
9-5
Conservation of Linear Momentum
Check components of
net external force to determine if you should apply
conservation of momentum
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide44
9-5 Conservation of Linear Momentum
Internal forces can change momenta of parts of the system, but cannot change the linear momentum of the entire system
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide45
9-5 Conservation of Linear Momentum
Internal forces can change momenta of parts of the system, but cannot change the linear momentum of the entire system
Answer:
(a) zero (b) no (c) the negative
x
direction
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide46
9-5 Conservation of Linear Momentum
Do not confuse momentum and energy
Change in KE => SPEED changes (+ or – directions)
Change in P
=> direction may have changed, or
velocity may have changed, or BOTH may have changed…© 2014 John Wiley & Sons, Inc. All rights reserved.Slide47
Compare momentum and kinetic energyChanges in momentum depend on time over which net force acts But… Changes in kinetic energy depend on the distance over which net force acts. Slide48
Ice boats againTwo iceboats race on a frictionless lake; one with mass m & one with mass 2m.Wind exerts same force on both.Both boats start from rest, both travel same distance to finish line.Questions!Which crosses finish line with
more KE?Which crosses with more Momentum?Slide49
Ice boats again Two iceboats race on a frictionless lake; one with mass m and one with mass 2m.The wind exerts the same force on both.Both boats start from rest, and both travel the same distance to the finish line?Which crosses the finish line with more KE?
In terms of work done by wind?
W =
D
KE = Force x distance = same
; So ½ m1v1
2 = DKE1 = W = DKE2 = ½ m2v22 Slide50
Ice boats again Two iceboats race on a frictionless lake; one with mass m and one with mass 2m.The wind exerts the same force on both.Both boats start from rest, and both travel the same distance to the finish line?Which crosses the finish line with more KE?
In terms of work done by wind?
W =
D
KE = Force x distance = same;
So ½ m1v12 =
DKE1 = W = DKE2 = ½ m2v22 Since m2 > m1, v2 < v1 so more massive boat losesSlide51
Ice boats again Two iceboats race on a frictionless lake; one with mass m and one with mass 2m.The wind exerts the same force on both.Both boats start from rest, and both travel the same distance to the finish line?Which crosses the finish line with more p?
In terms of momentum?
Force on the boats is the same for each, but
TIME
that force acts is different. The second boat accelerates slower, and takes a longer time.
Since t
2> t1, p2 > p1 so second boat has more momentum Slide52
Ice boats again Check with equations!Force of wind = same; distance = same Work done on boats is the same, gain in KE same.½ m1v12 = DKE1 = W = D
KE2 = ½ m2v22And m1v
1 = p1; m2v2 = p2½ m
1v12 =
½ (m
1
v1) v1 =
½ p1 v1 & same for ½ p2 v2½ p1 v1 = ½ p2 v2Since V1 > V2, P2 must be greater than P1!p2 > p1Slide53
A ball hits a wall A 0.40 kg ball moves at 30 m/s to the left, then rebounds at 20 m/s to the right from a wall. Slide54
A ball hits a wall A 0.40 kg ball moves at 30 m/s to the left, then rebounds at 20 m/s to the right from a wall. What is the impulse of net force during the collision, and if it is in contact for 0.01 s, what is the average force acting from the wall on the ball?Slide55
Remember that momentum is a vector!When applying conservation of momentum, remember that momentum is a vector quantity!Slide56
Remember that momentum is a vector!When applying conservation of momentum, remember that momentum is a vector quantity!Use vector addition to add momenta in COMPONENTS!Slide57
Kicking a soccer ball – Example 8.3Soccer ball 0.40 kg moving left at 20 m/s, then kicked up & to the right at 30 m/s at 45 degrees. If collision time is 0.01 seconds, what is impulse?Slide58
9-6 Types of Collisions
Elastic collisions:
Total kinetic energy is unchanged (conserved)
A useful approximation for common situations
In real collisions, some energy is always
transferred
Inelastic collisions
: some energy is transferredCompletely inelastic collisions:The objects stick togetherGreatest loss of kinetic energy
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide59
For one dimension inelastic collision
9-6
Momentum and Kinetic Energy in Collisions
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide60
Completely inelastic collision, for target at rest:
9-6
Momentum and Kinetic Energy in Collisions
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide61
9-6 Momentum and Kinetic Energy in Collisions© 2014 John Wiley & Sons, Inc. All rights reserved.Slide62
9-6 Momentum and Kinetic Energy in Collisions
Answer: (a) 10 kg m/s (b) 14 kg m/s (c) 6 kg m/s© 2014 John Wiley & Sons, Inc. All rights reserved.Slide63
9-7 Elastic Collisions in One Dimension
Total kinetic energy is conserved in elastic collisions
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide64
9-7 Elastic Collisions in One Dimension
For a stationary target, conservation laws give:
Figure 9-18
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide65
9-7 Elastic Collisions in One Dimension
With some algebra we get:
Results
Equal masses:
v
1f
= 0, v2f = v1i: the first object stops
Massive target, m2 >> m1: the first object just bounces back, speed mostly unchangedMassive projectile: v1f ≈ v1i, v2f ≈ 2v1i: the first object keeps going, the target flies forward at about twice its speed
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide66
9-7 Elastic Collisions in One Dimension
For a target that is also moving, we get:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide67
9-8 Collisions in Two Dimensions
Apply conservation of momentum along each axis
Apply conservation of energy for elastic collisions
Example
For
a
stationary target:
Along x:Along y:Energy:
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide68
A two-dimensional collisionTwo robots collide and go off at different angles.You must break momenta into x & y components and deal with each direction separatelySlide69
9-8 Collisions in Two Dimensions
© 2014 John Wiley & Sons, Inc. All rights reserved.Slide70
9-8 Collisions in Two Dimensions
© 2014 John Wiley & Sons, Inc. All rights reserved.
Answer:
(a) 2 kg m/s (b) 3 kg m/s Slide71
Elastic collisionsIn elastic collision, total momentum of system in a direction is same after collision
as before… if no external forces act in that direction:Pix = Pfx
mavai +mb
vbi =
m
a
vaf +mbv
bfBut wait – there’s more! Slide72
Objects colliding along a straight lineTwo gliders collide on an frictionless track.What are changes in velocity and momenta?Slide73
Elastic collisionsIn an elastic collision, the total kinetic energy of the system is the same after the collision as before.KEi = KEf
½ mavai2 + ½ mbv
bi2 = ½ mavaf2 + ½ m
bvbf
2
= Slide74
Elastic collisionsIn an elastic collision, Difference in velocities initially = (-) difference in velocities finally(vai - vbi) = - (v
af – vbf)Slide75
Elastic collisionsIn an elastic collision, Difference in velocities initially = (-) difference in velocities finally(vai - vbi) = - (v
af – vbf)Solve generally for final velocities:vaf = (m
a-mb)/(ma+mb
)vai + 2m
b
/(
ma+mb)v
bivbf = (mb-ma)/(ma+mb)vbi + 2ma/(ma+mb)vaiSlide76
Elastic collisions Slide77
Elastic collisionsBehavior of colliding objects is greatly affected by relative masses.Slide78
Elastic collisions Slide79
Elastic collisionsBehavior of colliding objects is greatly affected by relative masses.Slide80
Elastic collisions Slide81
Elastic collisionsBehavior of colliding objects is greatly affected by relative masses.
Stationary Bowling Ball!Slide82
Inelastic collisions
In
any
collision where external
forces can be neglected,
total
momentum conserved.C
ollision when bodies stick together is completely inelastic collision In inelastic collision, total kinetic energy after collision is less than before collision.Slide83
Some inelastic collisionsCars are intended to have inelastic collisions so the car absorbs as much energy as possible.Slide84
The ballistic pendulumBallistic pendulums are used to measure bullet speedsSlide85
A 2-dimensional automobile collision Two cars traveling at right angles collide.Slide86
An elastic straight-line collisionSlide87
Neutron collisions in a nuclear reactor Slide88
A two-dimensional elastic collisionSlide89
Rocket propulsionConservation of momentum holds for rockets, too! F = dp/dt = d(mv
)/dt = m(dv/dt) + v(
dm/dt)As a rocket burns fuel, its mass decreases (dm< 0!)Slide90
Rocket propulsionInitial Values
mv
= initial x-momentum of rocket
v
exh
= exhaust velocity from rocket motor
(This will be constant!) (v - vexh) = relative velocity of exhaust gases
m = initial mass of rocketv = initial velocity of rocket in x directionSlide91
Rocket propulsionChanging values
dm
=
decrease
in mass of rocket from fuel
dv
= increase in velocity of rocket in x-directiondt = time interval over which dm and dt changeSlide92
Rocket propulsionFinal values
m + dm
=
final
mass of rocket less fuel ejected
v + dv
= increase in velocity of rocket (m + dm) (v + dv) = final x-momentum of rocket (+x direction)
[- dm] (v - vexh) = final x-momentum of fuel (+x direction)Slide93
Rocket propulsionFinal values
mv = [(m + dm)
(v + dv)] +
[- dm]
(v - vexh)
initial momentum
final momentum of the lighter rocket
final momentum of the ejected mass of gasSlide94
Rocket propulsionFinal values
mv = [(m + dm)
(v + dv)] +
[- dm]
(v - vexh) mv = mv + mdv + vdm + dmdv –dmv +dmvexhSlide95
Rocket propulsionFinal values
mv = [(m +
dm
)
(v + dv)
] + [- dm] (v - vexh) mv
= mv + mdv + vdm + dmdv –dmv +dmvexh mv = mv + mdv + vdm + dmdv –dmv +dmvexhSlide96
Rocket propulsionFinal values
mv
= mv + mdv + vdm + dmdv –dmv +dmv
exhSlide97
Rocket propulsionFinal values
0
= mdv +
dmdv
+
dmv
exhSlide98
Rocket propulsionFinal values
0 = mdv +
dmdv
+
dmv
exh
Neglect the assumed small term:m(dv) = -dmdv – (dm)vexhSlide99
Rocket propulsionFinal values
m(dv) =
– (dm)v
exh
Gain in momentum of original rocket is related to rate of mass loss and exhaust velocity of gas!Slide100
Rocket propulsionFinal values
m(dv) =
– (dm)v
exh
Gain in momentum of original rocket is related to rate of mass loss and exhaust velocity of gas!
Differentiate both sides with respect to time!Slide101
Rocket propulsionFinal values
m(dv) =
– (
dm
)
v
exhm(dv/dt) = – [(dm)/dt] vexhSlide102
Rocket propulsionFinal values
m(dv) =
– (dm)v
exh
m(dv/dt) =
– [(dm)/dt] v
exhma = Force (Thrust!) = – [(dm)/dt] (vexh)Slide103
Rocket propulsionFinal values
m(dv) =
– (
dm
)
v
exhm(dv/dt) = – [(dm)/dt] vexh
ma = Force (Thrust!) = – [(dm)/dt] (vexh)rate of change of mass
Velocity of gas exhaustedSlide104
Rocket propulsion
Thrust = – [(dm)/dt] (v
exh)
Example:
v
exhaust
= 1600 m/s
Mass loss rate = 50 grams/secondThrust =?Slide105
Rocket propulsionFinal values
Thrust = – [(dm)/dt] (v
exh
)
Example
v
exhaust
= 1600 m/sMass loss rate = 50 grams/secondThrust = -1600 m/s (-0.05 kg/1 sec) = +80NSlide106
Rocket propulsionGain in speed?
m(dv) =
– (dm)v
exh
dv =
– [(dm)/m] v
exh integrate both sidesSlide107
Rocket propulsionGain in speed?
m(dv) =
– (
dm)
v
exh
dv = – [(dm)/m] vexh (integrate both sides)vf - v
i = (vexh) ln(m0/m) m0 = initial massm0 > m, so ln > 1“mass ratio”
Velocity of gas exhausted
gain in velocitySlide108
Rocket propulsion – Gain in Speed
v
f
- v
i
= (
vexh) ln(m0/m)
m0 = initial massm0 > m, so ln > 1“mass ratio”
Velocity of gas exhausted
gain in velocity
Faster exhaust, and greater difference in mass, means a greater increase in speed! Slide109
Rocket propulsionGain in speed?
v
f
- vi = (v
exh
) ln(m
0/m) Example:Rocket ejects gas at relative 2000 m/s. What fraction of initial mass is not fuel if final speed is 3000 m/s?Slide110
Rocket propulsionGain in speed?
v
f
- vi = (v
exh
) ln(m
0/m) Example:Rocket ejects gas at relative 2000 m/s. What fraction of initial mass is not fuel if final speed is 3000 m/s?ln(mo/m) = (3000/2000) = 1.5 so m/mo = e-1.5 = .223Slide111
Rocket propulsionGain in speed?
v
f
- vi = (v
exh
) ln(m
0/m)
m0 = initial massm0 > m, so ln > 1“mass ratio”
Velocity of gas exhausted
gain in velocity
STAGE rockets to throw away mass as they use up fuel, so that m
0
/m is even higher!