PPT-CS440/ECE448: Artificial Intelligence
Author : alida-meadow | Published Date : 2016-05-07
CS440ECE448 Artificial Intelligence Course website http slazebnicsillinoisedu fall15 What is AI Candidate definitions from the textbook 1 Thinking humanly 2 Acting
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CS440/ECE448: Artificial Intelligence: Transcript
CS440ECE448 Artificial Intelligence Course website http slazebnicsillinoisedu fall15 What is AI Candidate definitions from the textbook 1 Thinking humanly 2 Acting humanly. ICT Ethics Bigger Task 2. Aki Heikkinen. What is artificial . intelligence?. Artificial intelligence (AI) . is . an art . to duplicate human intelligence for . non-living devices [2].. Modern day artificial intelligence is collection of computation operations which makes a machine function toward a specific goal [1].. CS440/ECE448: Artificial Intelligence. Course website:. http://. slazebni.cs.illinois.edu. /fall15/. What is AI?. Candidate definitions from the textbook:. 1.. . Thinking. humanly. 2. Acting humanly. Jason Fuller. 1. What is Game AI?. Imitate intelligence in the actions of non-player characters (NPCs).. Make the game “feel” real.. Obey laws of the game. Show decision making . and planning. 2. 1. CS440. Adapters (again!). Adapters . are . bridging . classes,. . that bind data to user-interface Views. The adapter is responsible for . creating the . child views used to represent each item and providing access to the underlying data.. CS440/ECE448: Artificial Intelligence. Section Q course website:. http://slazebni.cs.illinois.edu/. fall16/. What is AI?. Candidate definitions from the textbook:. 1.. . Thinking. humanly. 2. Acting humanly. …and the mind-boggling stuff it can do. . THE MOST GENERAL DESCRIPTION OF AI. . A FANCY REPRESENTATION OF AI. FIRST PRINTING PRESS. FIRST AIRPLANE. LOOKING BACK IN TIME. Artificial Intelligence is a term coined by John McCarthy at the 1956 Dartmouth Conference.. Lecture # 3. Intelligence. Intelligence. has been defined in many different ways including as one's capacity for . Logic. Understanding. self-awareness. Learning. emotional knowledge, . planning,. Stochastic Games, Stochastic Search, and Learned Evaluation Functions. Slides by Svetlana Lazebnik, 9/2016. Modified by Mark Hasegawa-Johnson, 9/2017. Types of game environments. Deterministic. Stochastic. Nick . Deheck. Chelsey . Eglseder. Joshua Lewis. David Summey. What is Artificial Intelligence? . Simulation of human intelligence. "Alexa"; "Watson. ". Machines learn from experience. Netflix. Ability to adjust to new inputs and perform human-like tasks. 1. Artificial Intelligence. AI – is a field of learning that emulates human intelligence. Advances in human intelligence:. Machine intelligence has led to Robotics. Space exploration. Medicine. Advanced research . 1. Artificial Intelligence. AI – is a field of learning that emulates human intelligence. Advances in human intelligence:. Machine intelligence has led to Robotics. Space exploration. Medicine. Advanced research . Two-Player Games. Slides . by Mark Hasegawa-Johnson & Svetlana . Lazebnik. , 2/2020. Distributed under CC-BY 4.0 (. https://creativecommons.org/licenses/by/4.0/. ). You are free to share and/or adapt if you give attribution.. (. AI). , sometimes known as machine intelligence, refers . to the ability of computers to perform human-like feats of cognition including learning, problem-solving, perception, decision-making, and speech and language.. Linear Classifiers. Mark Hasegawa-Johnson, 3/2020. Including Slides by . Svetlana Lazebnik, 10/2016. License: CC-BY 4.0. Linear Classifiers. Classifiers. Perceptron. Linear classifiers in general. Logistic regression.
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