PPT-GPU System Architecture
Author : alida-meadow | Published Date : 2016-03-12
Alan Gray EPCC The University of Edinburgh Outline Why do we wantneed accelerators such as GPUs Architectural reasons for accelerator performance advantages Latest
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GPU System Architecture: Transcript
Alan Gray EPCC The University of Edinburgh Outline Why do we wantneed accelerators such as GPUs Architectural reasons for accelerator performance advantages Latest accelerator Products NVIDIA and AMD GPUs. . Acknowledgement: the lecture materials are based on the materials in NVIDIA teaching center CUDA course materials, including materials from Wisconsin (. Negrut. ), North Carolina Charlotte (. Wikinson. Dr A . Sahu. Dept of Comp Sc & . Engg. . . IIT . Guwahati. 1. Outline. Graphics System . GPU Architecture. Memory Model. Vertex Buffer, Texture buffer. GPU Programming Model. DirectX. , OpenGL, . Chris Rossbach, Microsoft Research. Jon Currey, Microsoft Research. Emmett . Witchel. , University of Texas at Austin. HotOS. 2011. Lots of GPUs. Must they be so hard to use?. We need dataflow…. GPU Haiku . ITK v4 . . w. inter . meeting. Feb 2. nd. 2011. Won-. Ki. . Jeong. , . Harvard University. (. wkjeong@seas.harvard.edu. ). Overview. Introduction. Current status in GPU ITK v4. GPU managers. GPU image. ITS Research Computing. Lani. Clough, Mark Reed. markreed@unc.edu. . Objectives. Introductory. level MATLAB course for people who want to learn . parallel and GPU computing . in MATLAB.. Help participants . Lecture 2: more basics. Recap. Can use GPU to solve highly parallelizable problems. Straightforward extension to C++. Separate CUDA code into .cu and .. cuh. files and compile with . nvcc. to create object files (.o files). Prof. Miriam Leeser. Department of Electrical and Computer Engineering. Northeastern University . Boston, MA. mel@coe.neu.edu. Typical Radar Processing . http://www.codesourcery.com/vsiplplusplus/ssar_http://www.codesourcery.com/vsiplplusplus/ssahttp://www.codesourcery.com/vsiplplusplus/ssar_whitepaper.pdfr_whitepaper.pdfwhitepaper.pdf. M. Zollhöfer, E. Sert, G. Greiner and J. Süßmuth. Computer Graphics Group, University Erlangen-Nuremberg, Germany. Motivation/Requirements. Intuitive modeling. Handle-based. Direct manipulation. 2. Lecture 2: more basics. Recap. Can use GPU to solve highly parallelizable problems. Straightforward extension to C++. Separate CUDA code into .cu and .. cuh. files and compile with . nvcc. to create object files (.o files). Andy Luedke. Halo Development Team. Microsoft Game Studios. Why do Histogram Analysis?. Dynamically adjust post-processing settings based on rendered scene content. Drive tone adjustments by discovering intensity levels and adjusting . Alex Wade. CAP6938 Final Project. Introduction. GPU based implementation of . A Computational Approach to Edge Detection. by John Canny. Paper presents an accurate, localized edge detection method. Purpose. Add GPUs: Accelerate Science Applications. © NVIDIA 2013. Small Changes, Big Speed-up. Application Code. . GPU. C. PU. Use GPU to Parallelize. Compute-Intensive Functions. Rest of Sequential. CPU Code. Hui. Li. Geoffrey Fox. Research Goal. provide . a uniform . MapReduce programming . model that works . on HPC . Clusters or . Virtual Clusters cores . on traditional Intel architecture chip, cores on . Cooperative Computing. Di Wu, Fan Zhang, . Naiyong. . Ao. , Gang Wang, . Xiaoguang. Liu, Jing Liu. Nankai. -Baidu Joint Lab, . Nankai. University. Introduction. Cooperative Model. GPU Batching Algorithm.
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