PPT-Kodu Module 5 Slides David S. Touretzky
Author : frostedikea | Published Date : 2020-07-04
Carnegie Mellon University 1 Kodu Module 5 Slides State1 World Kodu Module 5 Slides 2 State Machine to Reach the Castle Kodu Module 5 Slides 3 Show Page As Color
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Kodu Module 5 Slides David S. Touretzky: Transcript
Carnegie Mellon University 1 Kodu Module 5 Slides State1 World Kodu Module 5 Slides 2 State Machine to Reach the Castle Kodu Module 5 Slides 3 Show Page As Color Idiom Kodu Module 5 Slides. Zemel Department of Computer Science University of oronto oronto ON M5S 1A4 Canada ichael C Mozer Department of Computer Science University of Colorado Boulder CO 803090430 USA Attracto r networks which map an input space to a discrete output space 656 JPEG Encoder Scaler H264MPEG2 TranscoderEncoder SX3 1Gbit FCRAM Game Development. Project. Game Idea - Goal. Build complete, . playable, finished game. Complete?. Objectives, goals, win/loss, . gameplay. Playtested. (no bugs, fun). Balanced (more on this tomorrow). Kodu . Game Design. What is Kodu. The core of the Kodu project is the programming user interface. The language is simple and entirely icon-based. Programs are composed of pages, which are broken down into rules, which are further divided into conditions and actions. The Kodu language is designed specifically for game development and provides specialized primitives (the nouns, adjectives, and verbs of the language) derived from gaming scenarios. Programs are expressed in physical terms, using concepts like vision, hearing, and time to control character behavior. Kodu can express advanced game design concepts in a simple, direct, and intuitive manner. Carnegie Mellon University. 1. Kodu Module 6 Slides. Follow the Yellow Brick Road Idiom. Kodu Module 6 Slides. 2. Path1 World. Kodu Module 6 Slides. 3. HexGraph1 World. Kodu Module 6 Slides. 4. Ants1 World. Carnegie Mellon University. December 16, 2015. 1. Kodu Module 3 Slides. Measure1 World. Kodu Module 3 Slides. 2. Pursue and Consume Idiom. 3. Kodu Module 3 Slides. Do Two Things Idiom. Kodu Module 3 Slides. Note the focus on financials, programs, and industry shorthand.. (Template) Insert Title. Insert Picture(s)/Charts here. 500K Limit. Product Type (Grocery, Dairy, Frozen, Bulk). Maximum . Unit Cost . Carnegie Mellon University. 1. Kodu Module 1 Slides. XBox. Sticks and Shoulder Buttons. 2. Kodu Module 1 Slides. A-B-X-Y, Start, and Back Buttons. 3. Kodu Module 1 Slides. Apple1X World. Kodu Module 1 Slides. Mission to Mars. Captain Kirk doesn’t like mysteries and needs to find out what is on Mars – Life? . Spock wants to know what Rocks there are as he finds all new life/planets fascinating. Mission to Mars. 1 Kodu Module 1 : Eating Apples in the Kodu World David S. Touretzky Version of June 7, 2016 Learning Goals r How to navigate through a world using the game controller. New idiom s : “Pursu Reasoning About Programs David S. Touretzky Carnegie Mellon University Pittsburgh, Pennsylvania, USA Joint work with: Christina Gardner - McCune and Ashish Aggarwal University of Florida October 19, 2 ? 1 What is Kodu ? Kodu is a visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for everyone Kodu provides easy tools l ead ▪ learn ▪ protect ▪ engage www.somersetelim.org Download Kodu http://www.microsoft.com/en - us/download/details.aspx?id=10056 Note: The first time you open Kodu Game Lab you may Learn to make your own gamesLesson 1Questions well answerWhat is Kodu Game LabHow can you use Kodu Game Lab to make fun gamesHow do you navigate the Kodu menus What is the WhenDo game actionHow can yo
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