PPT-Kreating Klassroom Kodu

Author : broadcastworld | Published Date : 2020-09-29

Jessica Pettyjohn Dr J Butler UTB 6340 Applications of Advanced Technology What is Kodu Students from the Kodu Club at Explorer Elementary are interviewed

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Kreating Klassroom Kodu: Transcript


Jessica Pettyjohn Dr J Butler UTB 6340 Applications of Advanced Technology What is Kodu Students from the Kodu Club at Explorer Elementary are interviewed Go to http. KODU. GAME LAB. SELECT A LESSON. 1. A WORLD AND CHARACTERS. 2. . PATHS AND ENEMIES. 4. . USING PAGES TO CHANGE THE RULES. 5. . GAME ANALYSIS AND DESIGN. 6-7. CREATING YOUR OWN GAME. 8. . GAME TESTING AND EVALUATION. Game Development. Debugging. Debugging Introduction. Debugging is methodical process for removing mistakes in program. So important, whole set of tools to help. Called “debuggers”. Trace code, print values, profile. Game Development. Project. Game Idea - Goal. Build complete, . playable, finished game. Complete?. Objectives, goals, win/loss, . gameplay. Playtested. (no bugs, fun). Balanced (more on this tomorrow). Carnegie Mellon University. 1. Kodu Module 6 Slides. Follow the Yellow Brick Road Idiom. Kodu Module 6 Slides. 2. Path1 World. Kodu Module 6 Slides. 3. HexGraph1 World. Kodu Module 6 Slides. 4. Ants1 World. Carnegie Mellon University. December 16, 2015. 1. Kodu Module 3 Slides. Measure1 World. Kodu Module 3 Slides. 2. Pursue and Consume Idiom. 3. Kodu Module 3 Slides. Do Two Things Idiom. Kodu Module 3 Slides. Learning Objective. Write the Learning objective onto your Self Assessment Sheet. LO: Learn how to create a world and control a character using Kodu.. Using Kodu. Kodu is controlled using the Xbox controller:. PÄRNU. NÄITEL . Liikumisharjumused. Regulaarsed/rutiinsed/sunnitud liikumised . kodu-töö-kodu. kodu-kool-huviring-kodu. kodu-lasteaed-kodu-pood-lasteaed-kodu. Mis paneks inimesi oma harjumusi muutma?. Carnegie Mellon University. 1. Kodu Module 5 Slides. State1 World. Kodu Module 5 Slides. 2. State Machine to Reach the Castle. Kodu Module 5 Slides. 3. Show Page As Color Idiom. Kodu Module 5 Slides. Possible course Outline. Level Descriptors. Objectives, Activities and outcomes. Marking, assessment, levelling. How to use . Kodu. Features of the User Interface. Loading Worlds. Creating New Worlds. What is Kodu What is Kodu Students can learn about cooperation, logic and creativity, not just about programming What is Kodu Kodu is a rich tool for narrative creation and storytellingpulling users i Kodu Curriculum: Keyboard and Mouse Table of Contents Kodu Curriculum: Keyboard and MouseTeaching with KoduKodu Curriculum Scope and SequenceSession 1: Navigating, Intro to Programming Concepts, Addin 1 Kodu Module 1 : Eating Apples in the Kodu World David S. Touretzky Version of June 7, 2016 Learning Goals r  How to navigate through a world using the game controller.  New idiom s : “Pursu ? 1 What is Kodu ?  Kodu is a visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for everyone  Kodu provides easy tools Kodu Touch for Little Kids Kodu Kode Puzzle Directions: Cut out the Kodu instruction tiles and place them in the appropriate spaces to create the following behaviors. Behavior 1: When the Kodu sees a

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