of fiction Literary Devices of Fiction Setting Plot Character Conflict Point of View Theme Mood Dialogue Rhetorical Devices Flashback Foreshadowing Figurative Language Sensory Details Allusion ID: 711659
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Slide1
Literary Devices
(elements and Techniques)
of fictionSlide2
Literary Devices of Fiction
Setting
PlotCharacterConflictPoint of ViewThemeMoodDialogue
Rhetorical Devices
Flashback
Foreshadowing
Figurative Language
Sensory Details
AllusionSlide3
Setting
(element)
The setting of a story is the time and place in which it occurs. Elements of setting may include the physical, psychological, cultural, or historical background against which the story takes place.Slide4
Mood
(element)
The mood of a story is the atmosphere or feeling created by the writer and expressed through setting.Moody FacesSlide5
Plot (element)
Plot
is the basic sequence of events in a story. In conventional stories, plot has five parts: exposition, rising action, climax, falling action, and resolution.Slide6
Flashback
(technique)
A flashback is a literary device by which a work presents material that occurred prior to the opening scene. Various methods may be used such as recollections of characters, narration by the characters, dream sequences, and reveries.Slide7
Foreshadowing
(technique)
Foreshadowing is the presentation of material in a work in such a way that later events are prepared for. The purpose of foreshadowing is to prepare the reader or viewer for action to come.Foreshadowing can result from the establishment of a mood or atmosphere, an event that adumbrates the later action,
the appearance of physical objects or facts, or
the revelation of a fundamental and decisive character trait. Slide8
Figurative Language (technique)Slide9
Figurative Language
Simile
Metaphor
A comparison of two
things that are
essentially different,
usually using the words
like
or
as
.
Example: “Oh my love is like a red, red rose.”
(from “A Red, Red
Rose” by Robert Burns)
A subtle comparison in which the author describes a person or thing using words that are not meant to be taken literally.
Example:
“Time is a dressmaker specializing in alterations.”
(Faith Baldwin)Slide10
Figurative Language
Imagery
Alliteration
The use of language to
create mental images and
sensory impressions.
Imagery can be used for
emotional effect and to
intensify the impact on the
reader.
Example: “such sweet sorrow”
The repetition of the
same sounds at the
beginning of two or more
adjacent words or stressed
syllables.
Example: “furrow followed free”
(from
The Rime of the Ancient Mariner
by Samuel Taylor Coleridge)Slide11
Figurative Language
Personification
Onomatopoeia
Nonhuman things or
abstractions are
represented as having
human qualities.
Example: “A tree that may in summer wear a nest of robins in her hair”
(from “Trees” by Joyce Kilmer)
The use of words that
sound like what they
mean.
Example: “Hear the sledges with the bells— Silver bells!
What a world of merriment
their melody foretells! How they tinkle, tinkle, tinkle,
In the icy air of night!”
(from “The Bells” by Edgar
Allan Poe)
Slide12
Figurative Language
Hyperbole
Idiom
An intentionally
exaggerated figure of
speech for emphasis or
effect.
Example:
"All the perfumes of Arabia
could not sweeten this
little hand."
(from
Macbeth
by William
Shakespeare)
An expression that has a
different meaning from
the literal meaning of its
individual words. Idioms
are particular to a given
language and usually
cannot be translated
literally.
Example:
Under the weatherSlide13
Types of Characters
(element)
Dynamic character—a character which changes during the course of a story or novelStatic character—a character who remains primarily the same during the course of a story or novelSlide14
Types of Characters
Round character
—a well developed character who demonstrates varied and sometimes contradictory traitsFlat character—a two-dimensional and relatively uncomplicated character who does not change throughout a story or novelStock Character—a special kind of flat character who is instantly recognizable (stereotypical)Slide15
Types of Characters
Protagonist
—the story’s main character Antagonist—a character in opposition of the protagonistCharacter Foil—a secondary character who contrasts with the protagonist in order to highlight aspects of the main character’s personalitySlide16
Conflict (element)
In literature,
conflict is the opposition of persons or forces that brings about dramatic action central to the plot of a story.Slide17
Types of Conflict
Character versus Character
—a conflict between one character and anotherCharacter versus Nature—a conflict between a character and a force of natureCharacter versus Society—a conflict between a character and the values, beliefs, and/or customs of a larger group
Character versus Self
—an internal psychological conflict within a characterSlide18
Characterization
Characterization
is the creation of imaginary persons so that they seem lifelike. There are three fundamental methods of characterization.Slide19
Characterization
The explicit presentation by the author of the character through direct description, either in an introductory block or more often piecemeal throughout the work, illustrated by action (external characterization).Slide20
Characterization
The presentation of a character in action, with little or no explicit comment by the author, in the expectation that the reader can deduce the attributes of the character from his/her actions (external characterization).Slide21
Characterization
The representation from within a character, without comment by the author, of the impact of actions and emotions on the character’s inner self (internal characterization).Slide22
Character Development
Internal Character Development
FeelingsThoughtsEmotions
External Character Development
Actions
Relationships
DialoguesSlide23
Character Motivation
Character Motivation
—the reasons, justifications, and explanations for the action of a character Motivation results from a combination of the character’s moral nature with the circumstances in which the character is placed. Motivation helps to determine what the character does, says, and feels or fails to feel.Slide24
Irony (technique)
Irony
– the use of words (verbal) to express something other than, and especially the opposite of, the literal meaningSituational irony—a literary technique for implying, through plot or character, that the actual situation is quite different from that presented: “Water, water everywhere, and not a drop to drink.”Slide25
Foreshadowing (technique)
Foreshadowing
is the presentation of material in a word in such a way that later events are prepared for.Foreshadowing can result from the establishment of a mood or atmosphere. It can result from an event that adumbrates the later action. It can result from the appearance of physical objects or facts, or from the revelation of a fundamental and decisive character trait. In all cases, the purpose of foreshadowing is to prepare the reader or viewer for action to come.Slide26
Imagery and Dialogue
Imagery
Dialogue
The use of language to
create mental images and
sensory impressions.
Imagery can be used for
emotional effect and to
intensify the impact on the
reader.
The lines spoken
between character in fiction
or a play. Slide27
Point of View-Narrator (element)
The
narrator is the teller of a story.Reliable narrator—the reader accepts the statements of fact and judgment without serious questionUnreliable narrator—the reader questions or seeks to qualify the statements of fact and judgment.Slide28
Point of View
The
point of view is the perspective from which the events in the story are told. The author may choose to use any of the following:Omniscient/third-person omniscientOmniscient/third-person limitedObjectiveFirst person/subjectiveLimited Slide29
Point of View
Omniscient/third-person omniscient
—The narrator tells the story in third person from an all-knowing perspective. The knowledge is not limited by any one character’s view or behavior, as the narrator knows everything about all characters.Signal pronouns—he, she, theySlide30
Point of View
Omniscient/third-person limited
—The narrator restricts his knowledge to one character’s view or behavior.Signal pronouns—he, she, theyObjective—The narrator reveals only the actions and words without the benefit of the inner thoughts and feelings.Signal pronouns—he, she, theySlide31
Point of View
First person/subjective
—The narrator restricts the perspective to that of only one character to tell the story.Signal pronouns—I, we, usLimited—A narrative mode in which the story is told through the point of view of a single character and is limited to what he or she sees, hears, feels, or is told.Signal pronouns—I, we, usSlide32
Sensory Details (techniques)
Sensory details
are details in writing that describe what is seen, heard, smelled, tasted, or touched.Writers often use sensory details to enhance the mood and theme in writing.Slide33
Allusion (techniques)
An
allusion is a reference within a literary work to another work of literature, art, or real event. The reference is often brief and implied.Mythological allusion—a direct or indirect reference to a character or event in mythologyBiblical allusion—a reference to a character or event from the Bible
Historical allusion
—a reference to a person or event in historySlide34
Theme (element)
The
theme is the central or universal idea of a piece of fiction; it is a perception about life and the human condition.An implicit theme refers to the author’s ability to construct a piece in such a way that through inference the reader understands the theme.Slide35
Theme
The
theme is also the main idea of a nonfiction essay.An explicit theme refers to when the author overtly states the theme somewhere in the work.Slide36
Theme
A
universal theme transcends social and cultural boundaries and speaks to a common human experience.The human condition encompasses all of the experience of being human. The ongoing way in which humans react to or cope with these events is the human condition. Slide37
Elements of Plot
Exposition
-the setting (time, place, season), introduction of characters, setting the sceneRising Action-A series of events leading up to the climax, usually full of hooks, predictions can be made and foreshadowing and suspense may be presentClimax-The most exciting part of the plotSlide38
Elements of Plot Cont…
Falling Action-Denouement
, A series of events leading to the resolution and closureResolution-Tying up all the loose ends of the literature (And they lived happily-ever-after.)Slide39
Sarcasm (verbal irony)
Another term for verbal irony. The act of ostensibly saying one thing but meaning another.Slide40
Satire:
An attack on or criticism of any stupidity or vice in the form of scathing humor, or a critique of what the author sees as dangerous religious, political, moral, or social standards. Satire became an especially popular technique used during the Enlightenment. Ex. The Daily Show, The Simpsons,
SouthparkSlide41
Motif/Recurring images
A conspicuous type of incident, a device, a reference, or verbal formula, which appears frequently in works of literature. For instance, the
“loathly lady" who turns out to be a beautiful princess is a common motif in folklore.Slide42
Allegory:
Literary work in which characters, events, objects, and ideas have secondary or symbolic meanings. One of the most popular allegories of the twentieth century was George Orwell's
Animal Farm, about farm animals vying for power. On the surface, it is an entertaining story that even children can enjoy. Beneath the surface, it is the story of ruthless Soviet totalitarianism.