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Lean Start-Up Principles Lean Start-Up Principles

Lean Start-Up Principles - PowerPoint Presentation

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Lean Start-Up Principles - PPT Presentation

and Minimum Viable Product Thanks to Steve Blank Erik Ries Sean Ellis What are the Lean Startup Principles Nail it then scale it Rapid hypothesis testing about market pricing customers customers amp markets unknown ID: 782111

customer product problem customers product customer customers problem market minimum viable pain gain insight time feature set big web

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Slide1

Lean Start-Up PrinciplesandMinimum Viable Product

Thanks to Steve Blank, Erik

Ries

, Sean Ellis

Slide2

What are the Lean Startup Principles?Nail it then scale itRapid hypothesis testing about market, pricing, customers (customers & markets unknown)

MVP (Minimum viable product)

Low burn by design (no scaling until revenue)

Metrics, iteration, agile development

Learn fast (fail fast)

Slide3

Founder’s JobSearch for Minimum Viable Product (“MVP”) and Scalable Business ModelHow?

Scalable

Startup

Transition

Real Business

Unknown customer needs

Unknown feature set

Unknown business model

Model found by iteration

Source: Steve Blank

Slide4

What is MVP?Minimum Viable ProductPart of the “Lean Startup” methodology espoused by Eric RiesEric Ries’ definition:

The minimum viable product is that version of a new product which allows a team to collect the maximum amount of

validated learning about customers

with the least effort.

Big vision meets rapid, metrics-based iteration

Slide5

Slide6

Problem Definition ProcessWhat is the basic need/problem?What is the desired outcome?Who stands to benefit and why?How is it solved now?

Slide7

Before CodingTest/validate that the problem you are solvingActually existsIs (painful) worth solving

(customers will

pay

for it)

Is widespread

(

big market

)Is solved by your minimum feature set

Minimum Viable Product

http://web.archive.org/web/20070701074943/http://blog.pmarca.com/2007/06/the-pmarca-gu-2.html

Slide8

Why?Save time and moneySpend imagination before moneyEngineer risk out of product and modelRun lots of experiments

Slide9

Value PropositionWhat Are You Building and For Who?

Slide10

© 2012 Steve Blank

Slide11

Product/Market

Fit

Slide12

Pain KillersReduce or eliminate wasted time, costs, negative emotions, risks - during and after getting the job done

Slide13

Pain = Customer ProblemGain = Customer Solution

Slide14

MVP

Products

&

Services

Gain Creators

Pain Killers

The Value Proposition

Slide15

Pain Killers - HypothesesProduce savings? (e.g. time, money, or efforts, …)

Make your customers feel better?

(e.g. kills frustrations, annoyances, things that give them a headache, ...)

Fix underperforming solutions?

(e.g. new features, better performance, better quality, ...)

Ends difficulties and challenges customers encounter?

(e.g. make things easier, helping them get done, eliminate resistance, ...)

Wipe

out negative social consequences?(e.g. loss of face, power, trust, or status, ...)...

Eliminate risks (e.g. financial, social, technical risks, or what could go awfully wrong, ...)

Slide16

Pain Killer – Is it a Problem or Need?Are you solving a Problem?Are you fulfilling a Need?For who?

How do you know?

Slide17

Pain Killer - RankingRank each pain your products and services kill according to their intensity for the customer. Is it very

intense (appendicitis)

or very

light (annoying)?

For each pain indicate the frequency at which it occurs

Slide18

Gain CreatorsHow do you create benefits the customer expects, desires or is surprised by, including functional utility, social gains, positive emotions, and cost savings?

Slide19

Gain Creators- HypothesesCreate savings that make your customer happy?(e.g. in terms of time, money and effort, ...)

Produce expected or better than expected outcomes?

(e.g. better quality level, more of something, less of something, ...)

Copy or outperform current solutions that delight customer?

(e.g. regarding specific features, performance, quality, ...)

Make your customer’s job or life easier?

(flatter learning curve, usability, accessibility, more services, lower cost of ownership, ...)

Create positive consequences that customer desires?

(makes them look good, produces an increase in power, status, ...).

Slide20

Gain Creator- RankingRank each gain your products and services create according to its relevance to the customer. Is it substantial or insignificant

?

For each gain indicate the frequency at which it occurs.

Slide21

Minimum Viable Product

Slide22

Define Minimum Viable Product – PhysicalFirst, tests your understanding of the problem (pain

)

Next tests your understanding of the solution (gain)

Proves that it solves

a core problem

for customers

The minimum set of features needed to learn from early evangelists

Interviews, demos, prototypes,

etcLots of eyeball contact

Slide23

Define the Minimum Viable Product – Web/Mobile

NOW build a “low fidelity” app for customer feedback

tests your understanding of the

problem

LATER build a “high fidelity” app tests your understanding of the solution

Proves that it solves

a core problem

for customers The minimum set of features needed to learn from

earlyvangelistsAvoid building products nobody wants

Maximize the learning per time spent

Slide24

The Art of the MVPA MVP is not a minimal product“But my customers don’t know what they want!”At what point of “I don’t get it!” will I declare defeat?

Slide25

Things to Consider

Slide26

Value Proposition – Common MistakesIt’s just a feature of someone else’s product

It’s a “nice to have” instead of a “got to have

Not enough customers care

Slide27

Questions for Value PropositionCompetition: What do customers do today?Technology / Market Insight: Why is the problem so hard to solve?

Market Size:

How big is this problem?

Product:

How do you do it?

Slide28

Key Questions for Value PropProblem Statement: What is the problem?Ecosystem: For whom is this relevant?Competition:

What do customers do today

?

Technology / Market Insight:

Why is the problem so hard to solve

?

Market Size:

How big is this problem?Product: How do you do it?

Slide29

Technical Versus Market Insight

Slide30

Technology and Market InsightTechnology Insight

Moore’s Law

New scientific discoveries

Typically applies to hardware, clean tech

and biotech

Market Insight

Value chain disruption

Deregulation

Changes in how people work, live and interact and what they expect

Slide31

Examples of Technical InsightSecurity framework to secure the internet of things

Re-programmable

ASICs

Slide32

Examples of Market InsightPeople want to play more involved games than what is currently offeredFacebook can be the distribution for such games

Masses of people are more likely to micro-blog than blog

The non-symmetric relationships will allow companies and individuals to self-promote and will impact distribution

European car sharing sensibilities could be adopted in North America

People, particularly in urban environments, no longer wanted to own cars but wanted to have flexibility.

Slide33

Types of Value Propositions

Comes from

Technical Insight

Comes from

Market Insight

Smaller

More Efficient

Faster

Simpler

Lower cost

Better Bundling

Better Branding

Better Distribution

Slide34

Growing Valuable “Normal” Startup

Slide35

Creating Value: Normal Startup

Product/market fit = product is “must have” (value)

Become a “must have” with

customer development

Validate “value” assumptions early (who needs/why?)

Get users on first release ASAP

Find “must have” users/use cases

Facts outside building (interviews then surveys)

Pivot if necessary to create value

Slide36

Key “Value” Question in Surveys

“Very Disappointed”

My Recommendation

0% – 25%

Keep burn low, engage, iterate

26% – 39%

Try repositioning, retargeting

40% – 100%

Proceed up pyramid

“How would you feel if you could no longer use Product?”

Slide37

Iterate, Pivot, A/B TestingSource: Steve Blank

Customer

Discovery

Customer

Validation

Customer

Creation

Build

Company

Run lots of experiments

Talk to lots of customers

Test hypothesis

Rinse and repeat

Slide38

How Zynga Uses MVPFrom Mark Pincus, CEO & FounderCreate a 5-word pitch for a new product or feature

Put it up on a high traffic webpage

If it gets clicks, collect the emails of interested customers

Build a ‘ghetto’ version of the product or feature

Test everything

Iterate constantly

Source:

http://grattisfaction.com/2010/01/how-zynga-does-customer-development-minimum-viable-product/

Slide39

In-Class ExercisePick any 3 teams who presented todayTell us who you think their customers will be. Why?

How many customers do they need to talk to before they have relevant data?

Slide40

Deliverables for Next WeekUser / customer hypotheses?  Did you learn anything different?      Did your Value Proposition change?

What are your customer acquisition cost hypotheses?

What are the benefits (economic  or  other)?    

If part of a company, who’s the decision maker, how large is the   budget and how will the buying decision be made?  

Web startups: start coding the product

!

Slide41

One Way