PPT-Virtual Memory I The Hardware/Software Interface
Author : mercynaybor | Published Date : 2020-06-23
CSE351 Winter 2013 Roadmap 2 car c mallocsizeofcar cgtmiles 100 cgtgals 17 float mpg getmpgc freec Car c new Car csetMiles100 csetGals17 float mpg
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Virtual Memory I The Hardware/Software Interface: Transcript
CSE351 Winter 2013 Roadmap 2 car c mallocsizeofcar cgtmiles 100 cgtgals 17 float mpg getmpgc freec Car c new Car csetMiles100 csetGals17 float mpg . . Sarita V. Adve. University of Illinois. sadve@illinois.edu. Sequential CS 101. Java. Parallel CS 101. Java. Threads. Parallel CS 101. Java. Threads. Data races. Parallel CS 101. Java. Threads. Data races. Approaches to Preserve Computational Capabilities. Todd King. Why Archive Software. Developed software is . a . large investment . and . worthy of preservation. . But…. The . long term preservation of software . . Xiaofeng. Fan. xiaofenf@usc.edu. What’s in your mind when programming?. PC:. H. ighly reliable. Easy to debug. Embedded System:. Hardware and functionality need to be improved during the development routine.. to Programming. Instructor:. Yong-. nian. Tang. Brookhaven National Laboratory. Working on accelerator control. 631-344-7022 (BNL Phone #). tangy@sunysuffolk.edu. . 2. . Text Book:. . HARDWARE AND SOFTWARE BASICS. Copyright © . 2015 . McGraw-Hill Education. All rights reserved. No reproduction or distribution without the prior written consent of McGraw-Hill Education.. Overview. Outline. Introduction to virtual memory. Paging MMU. Page tables. 2. Problems with Simple Memory . Mgmt. A simple memory management scheme allocates contiguous physical memory to . programs. Problems. By-. Name: Abdul Mobin. KSU ID: . mabdul@kent.edu. Topics to be covered. Introduction to Virtual Machines. History. Introduction to Operating . S. ystem. Basic Functions of Operating System. Challenges & Opportunities. Jim Grundy. THIS PRESENTATION CONTAINS THE GENERAL INSIGHTS AND OPINIONS OF INTEL CORPORATION (INTEL). THE INFORMATION IN THIS PRESENTATION IS PROVIDED FOR INFORMATION ONLY AND IS NOT TO BE RELIED UPON FOR ANY OTHER PURPOSE THAN EDUCATIONAL. USE AT YOUR OWN RISK! INTEL MAKES NO REPRESENTATIONS OR WARRANTIES REGARDING THE ACCURACY OR COMPLETENESS OF THE INFORMATION IN THIS PRESENTATION. INTEL ACCEPTS NO DUTY TO UPDATE THIS PRESENTATION BASED ON MORE CURRENT INFORMATION. INTEL IS NOT LIABLE FOR ANY DAMAGES, DIRECT OR INDIRECT, CONSEQUENTIAL OR OTHERWISE, THAT MAY ARISE, DIRECTLY OR INDIRECTLY, FROM THE USE OR MISUSE OF THE INFORMATION IN THIS PRESENTATION.. J.M.P. van Waveren. Lead Technology Programmer. id Software. Software Virtual Textures. Solving issues and. achieving high quality.. Software Virtual Textures in RAGE. Software Virtual Textures in RAGE. Software – the instructions that make the CPU do useful things. Divided into two main categories. System software. Applications. Two categories of Software. Applications help you get your work done . Hardware vs. Software. Hardware includes. CPU = central processing unit. Memory = RAM (random access memory). Input = Keyboard, mouse, microphone. Output = Screen, speaker, printer. Storage = Hard drive, DVD, Solid State. Hardware-software Interface Xiaofeng Fan xiaofenf@usc.edu What’s in your mind when programming? PC: H ighly reliable Easy to debug Embedded System: Hardware and functionality need to be improved during the development routine. CSE351 Autumn2011. 1. st. Lecture, September 28. Instructor:. . Luis Ceze. Teaching Assistants:. Nick Hunt, Michelle Lim, Aryan . Naraghi. , Rachel . Sobel. 1. 2. Who is Luis?. PhD in architecture, . CSE 351 Winter 2015. Instructor:. . Luis Ceze. Teaching Assistants:. Matthew Dorsett. ,. Eric Mackay. , . Kaleo. Brandt, Graeme . Britz. , Dylan . Johnson, . . Alfian. . Rizqi. Who is Luis?. Approximate computing.
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