PPT-Chapter 12 Computer Animation

Author : myesha-ticknor | Published Date : 2018-11-16

Computer Graphics LET US ENTER INTO THE MAGICAL WORLD OF ANIMATION Contents INTRODUCTION APPLICATIONS DESIGN OF ANIMATION SEQUENCES GENERAL COMPUTER ANIMATION FUNCTIONS

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Chapter 12 Computer Animation: Transcript


Computer Graphics LET US ENTER INTO THE MAGICAL WORLD OF ANIMATION Contents INTRODUCTION APPLICATIONS DESIGN OF ANIMATION SEQUENCES GENERAL COMPUTER ANIMATION FUNCTIONS RASTER ANIMATIONS COMPUTER ANIMATION LANGUAGES. Artists/Animators. PowerPoint. Written by Kyle Xayyavong . 2. nd. period . Info Tech . Multimedia:. Artist/Animator . A(n) Multimedia Artist or Animator is a person who creates animation for any type of media such as movies, video games, TV shows whatever. . MODELS. Shuftan. Process. The image of a miniature model is reflected into the camera via a mirror.. Where the image of the miniature is not desired, that portion of the mirror silvering is scraped away, allowing the camera to see through the clear glass and photograph the primary scene, which is usually the foreground and live action.. Inovácia obsahu a metód vzdelávania prispôsobená potrebám vedomostnej spoločnosti. Animation. . techniques. . II. C. omputer. . animation. VYPRACOVAL: . Mgr. , . Vladislav. , . Kravec. . A . WebGL. Game. With . Three.js. Interactive Computer Graphics. Chapter . 10 . - . 2. WebGL. Game: . Road Race!. Environment. Car model, smoke. Animation. Sounds. Collision detection. Keyboard input. By: Jennifer Marcial. A presentation on animation film-making, and how it works.. Definitions. *. Rigs. -Steadicam is a brand of camera stabilizer mount for motion picture cameras that mechanically isolates it from the operator's movement. It allows for a smooth shot, even when moving quickly over an uneven surface. The Steadicam was invented by cameraman Garrett Brown and was introduced in 1975.. Group E:. Patrick Korianski, Quincy Chapman, Efrain Goyzueta and Alex Raffone. Computer Animation Topics. An Overview of Computer Animation. History of Computer Animation. People in Computer Animation. Submitted by- . Aashish. (. Hina. . mam. ). Roll no.-1615905 . Class – . B.Voc. (. s.d. ) . . . subject-P C SOFTWARE. . ANIMATION AND SOUND . By Max Kelly and David . Caggiano. Example of . Animation. What is Animation?. It is the creation of moving images (animation) using computer technology. .. http://www.webopedia.com/TERM/C/computer_animation.html. Week 9 :CCT370 – Introduction to Computer Visualization. Animation. Animate = “to give life to”. Specify, directly or indirectly, how ‘thing’ moves in time and space. Tools. Two main categories. Rotoscoping. Motion capture. Key Frame capture and morphing, geometric interpolation. Tweening. Morphing. Go motion. is a variant of model animation which uses various techniques to create . motion blur. Gladys Nzita-Mak. Movement. Movement is when an object changes its place or position, goes from A to B.. For example in the picture below, the person is moving from A to B. It starts off with a hunched back and keeps moving until it is straight and walking tall.. 3D Computer Graphics. Computer animation is the art of creating moving images via the use of computers.. 3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. Crowds (and research in computer animation and games) CSE 3541/5541 Matt Boggus Foundation of Digital Games See site for paper topics CASA – computer animation and social agents Social Agents and Outline. Definition of the Problem. History Highlights. Interested Topics. Data driven facial animation. Mesh deformation. Physical based facial animation. Definition of the Problem. (Computer) . facial animation.

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