Search Results for 'Gpu-Input'

Gpu-Input published presentations and documents on DocSlides.

Harnessing GPU  compute
Harnessing GPU compute
by danika-pritchard
with . C . Accelerated Massive Parallelism. Dan...
Parallel Computing with MATLAB®
Parallel Computing with MATLAB®
by aaron
How to Use Parallel Computing Toolbox™ and MATL...
C   Accelerated Massive Parallelism in Visual C   2012
C Accelerated Massive Parallelism in Visual C 2012
by alexa-scheidler
Kate Gregory. Gregory Consulting. www.gregcons.co...
Computer  Game Platforms & Technology
Computer Game Platforms & Technology
by danika-pritchard
What’s your first gaming machine?. Mine was the...
Beam-Beam with Gear Change
Beam-Beam with Gear Change
by tawny-fly
for JLEIC. Balša. . Terzić. . Department of ....
Parallel Implementations
Parallel Implementations
by test
. of. . Ensemble. . Kalman. . Filters. for Hu...
GVDB: Raytracing  Sparse
GVDB: Raytracing Sparse
by lindy-dunigan
Voxel. Database Structures on the GPU. Rama . Ho...
Shading UMBC Graphics for Games
Shading UMBC Graphics for Games
by ellena-manuel
Shader. ?. Small program, domain-specific languag...
Accurate Power and Energy
Accurate Power and Energy
by min-jolicoeur
Measurement. on . Kepler. -based . Tesla GPUs. Ma...
Bioinformatics in the CDC Biotechnology Core Facility Branch
Bioinformatics in the CDC Biotechnology Core Facility Branch
by myesha-ticknor
Computational Lab. Scott Sammons. Kevin Tang. Cha...
Raghuraman   Balasubramanian
Raghuraman Balasubramanian
by test
, Vinay . Gangadhar. , . Ziliang. . Guo. , Chen-...
Communication  and Coordination Paradigms for
Communication and Coordination Paradigms for
by olivia-moreira
Highly-parallel Accelerators. Marc . S. Orr. PhD ...
Procedural Graphics with DirectX 11
Procedural Graphics with DirectX 11
by test
James Reid. Meshes. A. mesh is what all the text...
Vblock ™  Systems  for End User Computing
Vblock ™ Systems for End User Computing
by karlyn-bohler
WOW!. Agenda. Why VCE?. Why EUC?. Why Flash?. VCE...
Using GPUs for  Real time
Using GPUs for Real time
by kittie-lecroy
Prediction of Optical Forces on Microsphere . Ens...
©Sudhakar Yalamanchili unless otherwise noted
©Sudhakar Yalamanchili unless otherwise noted
by danika-pritchard
Reducing Branch Divergence in GPU Programs. . T....
MacSim  Simulator HPArch
MacSim Simulator HPArch
by celsa-spraggs
Research Group. MacSim Tutorial. Part 2. Overvie...
Parallelized Kalman-Filter-Based Reconstruction of Particle Tracks on Many-Core Processors and GPUs
Parallelized Kalman-Filter-Based Reconstruction of Particle Tracks on Many-Core Processors and GPUs
by kittie-lecroy
August 31, 2017. G. . Cerati. 4. , . P. Elmer. 3....
Programming Multiple Devices
Programming Multiple Devices
by debby-jeon
Instructor Notes. This lecture describes the diff...
Going Dutch:  How  to  Share
Going Dutch: How to Share
by celsa-spraggs
a . Dedicated Distributed Infrastructure . for Co...
Final Project Ideas Patrick Cozzi
Final Project Ideas Patrick Cozzi
by conchita-marotz
University of Pennsylvania. CIS 565 - Fall . 2014...
Scalable SIMD-Efficient Graph Processing on GPUs
Scalable SIMD-Efficient Graph Processing on GPUs
by jane-oiler
Farzad Khorasani. , . Rajiv Gupta. , . Laxmi. N....
Massive Spatial Query on the
Massive Spatial Query on the
by danika-pritchard
Kepler. Architecture. Presentation in the 2017 A...
Nathan Grabaskas:
Nathan Grabaskas:
by giovanna-bartolotta
Batched LA and . Parallel Communication Optimizat...
Heterogeneous System coherence
Heterogeneous System coherence
by tatiana-dople
f. or . Integrated CPU-GPU Systems. Jason Power*....
Cracking AT&T U-verse Default WPA1/2 Passwords.
Cracking AT&T U-verse Default WPA1/2 Passwords.
by conchita-marotz
by Jason Wheeler. Awesome blog: . http://blog.ini...
Scalable Real-time Volumetric Surface Reconstruction
Scalable Real-time Volumetric Surface Reconstruction
by min-jolicoeur
Jiawen. Chen Dennis . Bautembach. . Shahram. I...
OpenCL Programming & Optimization Case Study
OpenCL Programming & Optimization Case Study
by pamella-moone
Instructor Notes. Lecture discusses parallel impl...
Real-time Terrain Rendering and Processing
Real-time Terrain Rendering and Processing
by calandra-battersby
Shiben. . Bhattacharjee. 200607022. shiben@resea...
Optimization and Parallelization of CBD models
Optimization and Parallelization of CBD models
by karlyn-bohler
Konstantinos Theodorakos. January 2015. Modern Pr...
University of California San Diego
University of California San Diego
by pasty-toler
*University . of California . Berkeley. Mohsen Im...
PowerGrid
PowerGrid
by conchita-marotz
for harnessing high performance computing to rec...
A Modern Programming Language
A Modern Programming Language
by ellena-manuel
for Real-Time Graphics:. What is Needed?. Tim Fol...
Rethinking Prefetching in GPGPUs:
Rethinking Prefetching in GPGPUs:
by stefany-barnette
Exploiting Unique Opportunities. Ahmad . Lashgar....
Harmonica GPU
Harmonica GPU
by pasty-toler
©Chad Kersey and Sudhakar Yalamanchili unless o...
Automatically Exploiting Implicit
Automatically Exploiting Implicit
by debby-jeon
Pipeline . Parallelism from . Multiple . Dependen...
High Performance Molecular Dynamics in
High Performance Molecular Dynamics in
by stefany-barnette
Cloud Infrastructure . with SR-IOV and . GPUDirec...
Graphics Processing Unit
Graphics Processing Unit
by min-jolicoeur
Zhenyu Ye. Henk Corporaal. 5SIA0. , . TU/e, . 201...
Fine-grained minimal overhead value-based core power gating
Fine-grained minimal overhead value-based core power gating
by celsa-spraggs
Christopher Fritz. CSE691, May 2015. cvfritz@buff...