PPT-Chapter 8B – User Interfaces (Part 2)
Author : test | Published Date : 2018-01-15
Kristin Bell Topics Covered Visual Elements Audio Elements Input Devices Navigation Mechanisms Allowing for Customization Visual Elements Whatever interaction amp
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Chapter 8B – User Interfaces (Part 2): Transcript
Kristin Bell Topics Covered Visual Elements Audio Elements Input Devices Navigation Mechanisms Allowing for Customization Visual Elements Whatever interaction amp camera models a game has you always need to display information using visual elements. 43 No 3 33 here is no Moores Law for user interfaces Humancomputer interaction has not changed fundamentally for nearly two decades Most users interact with computers by typing pointing and clicking The majority of work in humancomputer interfac Spacecraft Interfaces.....................................................................................................4-1Mechanical Interfaces...................................................... EMOTIONAL. INTERACTION. Overview. Emotions and the user . experience. Expressive . and annoying interface. how the . ‘. appearance. ’. of an interface can affect . users. Models of . emotion. Ortony. With SAS Stored Processes. Tim Broeckert. Systems Seminar Consultants . Madison, WI. User Interfaces Made Easy with SAS Stored Processes | Systems Seminar Consultants, Inc.. What is a SAS Stored Process?. by Hefley and Murray. IUI: A 1993 Perspective. Intelligent User Interfaces brings together work in separate research communities. Artificial intelligence. Human-computer interaction. Research often included. INTERACTIONS. Chapter 6. Patrick . Hutto. Dongjin Kim. John . Difante. Lee Hailey. Introduction. Pre-1990s – efficient and effective interfaces . was . main goal. GUI advances, Internet, cell phones, . What was all that direct manipulation mumbo-jumbo?. People invented GUIs. People liked GUIs. Researchers’ articulation/characterization of what it is about GUIs that make them likable/effective => “Direct manipulation”. by Hefley and Murray. IUI: A 1993 Perspective. Intelligent User Interfaces brings together work in separate research communities. Artificial intelligence. Human-computer interaction. Research often included. Interface. INT211. What is HCI. Sometimes called as Man-Machine Interaction or Interfacing, concept of Human-Computer Interaction/Interfacing (HCI) was automatically represented with the emerging of computer, or more generally machine, itself. The reason, in fact, is clear: most sophisticated machines are worthless unless they can be used properly by men. This basic argument simply presents the main terms that should be considered in the design of HCI: functionality and . by Hefley and . Murray. A 1993 Perspective. IUI: A 1993 Perspective. Intelligent User Interfaces brings together work in separate research communities. Artificial intelligence. Human-computer interaction. Walter S. . Lasecki. , . Juho. Kim, Nicholas Rafter, . Onkur. Sen, Jeffrey P. . Bigham. , Michael S. Bernstein. Presented By,. Paurav Surendra. INTRODUCTION. Tool designed to quickly create Wizard-of-Oz Prototypes with the help of the crowd. Studies (1 – 6). Presenter: Tony . Chiou. A Look of Designers’ Strategies and Approaches to Develop App.. Designers’ . i. nspiration . to design . a. pps. Initial approach to the project.. Effects of research impact initial design.. Interface . types. highlight the main design and research issues for each of the different interfaces. Consider which interface is best for a given application or activity. www.id-book.com. 2. 1. Command-based. This book gathers the latest experience of experts research teams and leading organizations involved in computer-aided design of user interfaces of interactive applications. This area investigates how it is desirable and possible to support to facilitate and to speed up the development life cycle of any interactive system. In particular it stresses how the design activity could be better understood for different types of advanced interactive systems.
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