Assumptions, Stereotypes, and Inclusivity in

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Assumptions, Stereotypes, and Inclusivity in Comics What Values and Messages do the Visuals in Comics Say About the Creators, the Context, our World, and the Audience? Images and Assumptions Rhetorically speaking, when we discuss

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Assumptions, Stereotypes, and Inclusivity in Comics What Values and Messages do the Visuals in Comics Say About the Creators, the Context, our World, and the Audience?<br>
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Images and Assumptions Rhetorically speaking, when we discuss assumptions, we generally think about the assumptions the author/creator makes about the intended audience.
They could be assumptions of knowledge, or value
Assumptions could be implicit (unsaid) or explicit (said).
In comics, as in any rhetorical product, the creator will use assumptions as a shortcut to their message, purpose, and the story they are trying to tell.
As we analyze a comic, we can analyze the assumptions being made to infer meaning whether done intentionally or unintentionally by the author/creator of the comic.<br>
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Round vs. Flat Characters Round Characters have three dimensions (again not visually). They are more than just a simple idea of what we think or assume that person would be like. Round characters have backstories, and rich descriptions. They are complex, surprising, and interesting. But not all characters in our stories can be round. They don’t have to be likeable, but they should seem “real.” Round Characters are the main players in a story (protagonist/antagonist, hero/sidekick/vilain, etc.) Flat Characters don’t have much more than a presence in a scene. Or if they are included in the story, they don’t get a detailed personality or history. We need them to help move the story forward. Because of the lack of story for these characters, the reader doesn’t tend to get emotionally invested in them.<br>