Immersive Technologies for Teaching-Learning of
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Immersive Technologies for Teaching-Learning of

Author : conchita-marotz | Published Date : 2025-05-07

Description: Immersive Technologies for TeachingLearning of Science Dr Praveen B Binjha Associate Professor Educational Technology praveenbbinjhacietnicin Central Institute of Educational Technology NCERT New Delhi Understanding Science

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Transcript:Immersive Technologies for Teaching-Learning of:
Immersive Technologies for Teaching-Learning of Science Dr. Praveen B Binjha Associate Professor ( Educational Technology) praveenb.binjha@ciet.nic.in Central Institute of Educational Technology NCERT, New Delhi Understanding Science Concepts Introduction: Concepts and Technologies The Spectrum of Reality-Virtuality Continuum The reality-virtuality continuum illustrates the range of technologies that blend the real and virtual worlds, from purely real to purely virtual. 1 Real World The physical environment we experience in everyday life. 2 Augmented Reality Superimposes digital content onto the real world, enhancing our perception. 3 Mixed Reality Blends the real and virtual worlds, creating interactive experiences. 4 Virtual Reality Completely immerses users in a simulated environment, blocking out the real world. 5 Virtual World A fully digital environment where users can interact with virtual objects and environments. Augmented Reality (AR) A Superimposition of computer-generated perceptual information over the existing physical surroundings is called Augmented Reality (AR). Augmented Reality Devices Smartphones and tablets are the most common AR devices. Augmented Reality (AR) Glasses Augmented Reality (AR) Headsets: Augmented Reality Apps E-Pathshala AR (Augmented Reality) SkyView ARloopa Augmented Reality (AR) Applications in Science Labs Anatomical Exploration AR overlays digital anatomical models onto real specimens, providing a detailed and interactive understanding of human anatomy. Interactive Lab Manuals AR can enhance traditional lab manuals by adding interactive elements, such as 3D models and animations, to guide students through experiments. Real-Time Data Visualization AR can display real-time data from sensors and experiments, allowing students to visualize and analyze data dynamically. Virtual Reality (VR) in Science Classrooms Virtual Field Trips VR can transport students to remote locations like rainforests or the ocean floor, providing realistic and immersive experiences. Molecular Visualization VR allows students to explore the microscopic world, visualizing complex molecules and atomic structures in 3D. Interactive Simulations VR enables students to perform virtual experiments, manipulating variables and observing outcomes without the need for real-world resources. Mixed Reality (MR) Mixed reality (MR) is a technology that blends the real and virtual worlds, creating interactive experiences where digital content seamlessly integrates with the physical environment. Blending Reality MR combines aspects of both augmented reality (AR) and virtual reality (VR), allowing users to interact with virtual objects and environments in real-time. Interactive Experiences MR enables users to manipulate digital objects, interact with virtual environments, and experience a sense of presence and immersion. The Role of Immersive Technology in Science Education 1 Enhanced Engagement Immersive experiences captivate students, making learning more enjoyable

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