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Why Serious games work Why Serious games work

Why Serious games work - PowerPoint Presentation

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Uploaded On 2017-06-14

Why Serious games work - PPT Presentation

learning Evolution Games to teach individual concepts Multiplayer classrooms Schools structured as games Quest to L e arn NPR story Whats the idea Games engage people Engaged people work longer learn better ID: 559298

learning games people world games learning world people social based change process studies information university dopamine support management idea

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Presentation Transcript

Slide1

Why Serious games workSlide2

learningSlide3

Evolution

Games to teach individual concepts

Multiplayer classrooms

Schools structured as games

Quest to L

e

arn

(

NPR story

)Slide4

What’s the idea?

Games

engage

people

Engaged people work longer, learn better

Along with a learning curve, there is a forgetting curve

People forget slower with games

… because they learned it better?

But is there science behind this?Slide5

Learning Theory Support

Experiential learning

Inquiry-based learning

Authenticity

Self-efficacy

Goal-setting

Continual feedback

CooperationSlide6

Biology Support

Brain retains only the important

Important = emotionally significant

Releases dopamine in amygdala

Game playing increases dopamine

But what about studies?Slide7

University of Virginia Studies

Business

Economics

Management

Means of Test ScoresSlide8

Games or Multimedia?

Lecture baseline

Web-based presentation

No significant increase

Virtual world game

15-40% increase

Lecture baseline

Web-based presentation

13-30% increase

Virtual world game

30-63% increase

Geology Explorer

Virtual Cell

North Dakota State University

New generation, New paradigms …Slide9

Digital Natives

(vs Digital Immigrants)

Receive information rapidly

Parallel process

Multi-task

Prefer graphics first

Prefer random access

Thrive on instant gratification and frequent rewardsFundamentally

think and process information differentlySlide10

Population Changes

Boomer

‘46-’64

Gen X

‘65-’79

Gen Y

‘80-’94

Gen Z

‘95-

Training

Too much and I’ll leave

Required to keep me

Continuous and expected

Learning Style

Facilitated

Independent

Collaborative and

networked

Problem solvingStructuredIndependentCollaborativeFeedbackOnce per year

Weekly or dailyOn demandTask changing

Slows me downNecessaryPart of my daily routine

Lancaster & StillmanSlide11

HealthSlide12

Managing Illness (

2 SNE games 1995)

Bronkie

the

Bronchiasaurus

Asthma

45% reduction in crisesPacky and Marlon

Diabetes

70% reduction in crisesSlide13

Pain Management

Free Dive

SnowWorldSlide14

Rehabilitation: PTSD

Tailor environments to traumatic experience

Relive as much as can tolerate

Significant results

Full Spectrum WarriorSlide15

Physical Therapy

Injury

Surgery

Stroke

Alzheimer

Parkinson’s

Burns

More fun = more timeSlide16

Exergaming

Started with Wii

Wii Fit

EA Active

Now on

Kinect (Microsoft, Nike)

Playstation

MoveAnd smartphones

Zombies Run!

Better than videos?

Are these games?

Does it matter?Slide17

Games With A PurposeSlide18

Jane McGonigal

Gaming can make a better world

TED talkSlide19

The Big Idea

There are things that people can do better than machines

There are lots of people with a bit of time

The more people, the more diversity, the more different approaches

Crowdsourcing

!Slide20

Two Examples

FoldIt

GWAP

Folding Proteins

Goal: to fold a protein according to constraints at the lowest energy level

Recent:

Misfolding

and Alzheimer’sEteRNA

: for RNA

Knowledge Gathering

Various Games

Human association

Image taggingSlide21

Social Impact GamesSlide22

Social Change: Opinions

Letters to the editor

Articles

Books

Television shows

Documentaries

Movies

Web Sites

Blogs

Radio shows

Music

Paintings

Sculptures

Photographs

SignsSlide23

Social Change

PeaceMaker

Garbage Glut

3

rd

World Farmer

Darfur is Dying

Transform

Awareness

CommentarySlide24

ResourcesSlide25

Some Interesting Web Sites

The Educational Game Database

Games for Change

Marc

Prensky