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Movie Reviews What’s the Movie Reviews What’s the

Movie Reviews What’s the - PowerPoint Presentation

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Movie Reviews What’s the - PPT Presentation

purpose of a film movie review The purpose of a film reviewer is to help the reader decide whether or not they should watch download or buy that movie Guidelines and tips for writing a good film review ID: 734317

lighting shot camera subject shot lighting subject camera film creates movement action colours shots side create music lit light movie scenes view

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Slide1

Movie ReviewsSlide2

What’s the

purpose of a film movie review?

The purpose of a film reviewer

is to help the reader decide whether or not they should watch, download or buy that movieSlide3

Guidelines and tips for writing a good film review:

The review should give

enough details

about the film that the reader can make

an informed decision

, without giving anyway any essentials such as the plot or any surprises.Slide4

How to write a movie review

1. Watch the movie

2. Give your opinion

3. Who is your audience?

4. Give an outline

5. Actors

6. Structure

7.Cinematography and lighting

8. Music

9. Read, read and read

Slide5

A film reviewer also creates a dialogue. They place a movie in the social context of the times.

For example, a good film reviewer in the 80s would have, and did, talk about the sort of hard bodied muscle men, and why movies like Rambo and Terminator were doing so well, why people wanted to see those big, beefy guys battle it out for our country.

They put it in the context of the time.

What about today? What’s the context of our time?Slide6

Useful vocabulary on Film Reviews

Hilarious

, touching, overdone, superb, disturbing, well-portrayed, low-key, shrouded, sequel, hinted, core, blockbuster,

convey, suspense, vaunted, emotionally-charged, disjointed, dull, clichéd, avant-garde, shallow, thought-provoking, ponderous, lapsing, over-studied.Slide7

C

LEMS

C

camera angles and shots, the “eye” or point of view from which we see all actionSlide8

C

L

EMS

L

lighting, chosen to show people or objects for effect in emotion, mood, and to be symbolicSlide9

CL

E

MS

E

editing, or what the director chooses to leave in or outSlide10

CLE

M

S

M

movement of people, objects (vehicles, bullets), natural elements (waves, wind…)Slide11

CLEM

S

S

sound-everything the audience can hear, from breathing to horn honking to musicSlide12

The “Grammar” of Film

Written Language

Letters

are the smallest distinct form of written language

Letters make up

words

Words strung together create a

sentence

Sentences are put together to create a

paragraph

Many paragraphs together create a

story

Film Language

A film’s smallest unit is a single

Frame

, which is like a still photograph

Several frame make up

Shots

in films

Shots go together to make up one

scene

Several scenes make up a

Sequence

The sequence of scenes create an entire

filmSlide13
Slide14

Parts of a Film: Some Basic Terms

Frame=a single picture on a length of film

Shot=one continuous recording of an action taken by one camera

Scene= a series of shots, showing action in one location

Sequence= a series of scenes showing a significant aspect ot he plotSlide15

Camera Techniques: Distance and Angle

 

                                                                                                                                  

Slide16
Slide17

Medium Shot (MS)

A much closer view- e.g. a person(s) from the waist up

Our view is limited to things immediately around the personSlide18
Slide19
Slide20
Slide21

Medium Close Up (MSC)

Closer still-e.g. mid-chest to headSlide22
Slide23

Close Up (CU) and

Extreme Close Up (ECU)

Used for emphasis, to focus on whatever is most significant at the moment

May reveal human emotions (sadness, shock) or private information- e.g contents of a letter, or tension of turning a door handleSlide24
Slide25

Point of View (POV)

When the camera acts like an eye, giving us a particular subjective view- e.g. we see only what a character sees, or over the shoulder of the characterSlide26

Angles-Three main angles of camera may be used

High Angle

Camera looks down on subject

Can make the person seem small, insignificant, vulnerable or unlikely to win

Low Angle

Camera looks up at subject who then seems large, important, in control

Normal Angle

E.g.-eye levelSlide27
Slide28
Slide29
Slide30

Editing-Questions to ask yourself

What shots are selected?

How are the shots arranged?

In what order are they placed?Slide31

Match Action

Two scenes, shot at different times, are cut together to give the impression of natural continuitySlide32

Jump Cut

Opposite of match action

A cut where there’s little continuitySlide33

Intercutting

Cutting in action between two, simultaneous scenes

Often used to show contrast or to create suspenseSlide34

Length

How long is a shot held on the screen?

What tempo and rhythm result?Slide35

Jolts per Minute

JPM is the measure of how many cuts occur in a single minute of film

Jolts keep the eye moving and the viewer interested

Many JPM=creates movement, high action, fast-paced

Few JPM=static, monotonous Slide36

Transitions

What transitions are used to move from one shot or sequence to the next?Slide37

Straight Cut

the simplest transition

when one shot ends, another begins

creates continuous movementSlide38

Fade In

shot appears from darknessSlide39

Fade Out

shot fades into darknessSlide40

Dissolve

one shot fades into the next; for a brief moment, both shots appear on the screen at the same time (

superimposition

)

like the fade in and fade out, the dissolve is used to show a passage of timeSlide41

Wipe

a line crosses the screen, moving the next shot over top of the current shot (essentially “pushing” it off screen)Slide42

Movement of the Subject

Smooth

Jerky

Sudden

Languid

ConstantEtc.Slide43

Movement of the CameraSlide44

Boom Shot

Camera moves through space, up and down, on a crane

Follows the action, reveals a sceneSlide45

Dolly Shot

Camera moves through space, forward or backward from subject, on a cart on wheels

Creates increasing or decreasing intimacy with the subjectSlide46

Pan Shot

Side to side camera movement using a pivoting tripod

Often used for

establishing shotsSlide47

Tilt Shot

Up and down camera movement using a pivoting tripod

May be used to reveal sizeSlide48

Tracking Shot

Camera moves through space, on a dolly, to follow a moving subject

Makes the subject seem more important than the moving backgroundSlide49

Movement of the Lens

Zooming in and out Slide50

Movement from Shot to Shot

transitionsSlide51

Camera Techniques: Movement

 

                                                                            

Slide52
Slide53

Sound

Dialogue

MusicSlide54

Functional Music

Background music added to the soundtrack (characters can’t hear it)

Creates mood, atmosphereSlide55

Authentic Music

Actually played in the story

Characters can hear it

May contribute to atmosphere or play a role in the plot (or both)Slide56

Sound Effects

Noises added to the soundtrack to create realismSlide57

Voice Over

Narration of a scene (usually off-screen)Slide58

SilenceSlide59

ColoursSlide60

Warm Colours

Rusty brown

Moss green

Mustard yellow

Creates an earthy, warm, comfortable atmosphereSlide61

Cool Colours

Aquamarine blue

Spring green

White

Creates a modern, sleek, clean lookSlide62

Muted Colours

Cream

Beige

Pale/pastel earth tones

Relaxing and calming Slide63

Vivid Colours

Bright red

Yellow

Blue

Primary crayon colours

Creates energy A sense of funSlide64

Complementary Colours

Indicates harmony agreementSlide65

Contrasting Colours

Indicates disagreement

ConflictSlide66

Shadows

Creates mystery

Hidden emotionSlide67

Black and white

Creates a serious/academic tone

Documentary

May be used to create nostalgia

In which case a sepia tint may be addedSlide68

Lighting

Key Lighting=main source of light

Filler Lighting=Secondary lightSlide69

Direction of Light SourceSlide70

Front Lighting

Subject is lit directly from the front

Leaves no noticeable shadow

Unnatural, often used for portraitsSlide71

Flat Lighting

More than one light source directly on the front of the subject

Features are softened

No evidence at all of shadows

Very unnatural

Models in make-up adsSlide72

Top Lighting

Subject is lit from above

Creates shadows towards the bottom of the subject

Eyes are shaded or not visible at all

Creates mystery, fear, sadnessSlide73

Bottom Lighting

Subject is lit from below, leaving unnatural shadows on the face

Eerie effect because no natural source of bottom lighting exists

Often used in horror filmsSlide74

Back Lighting (Silhouetting)

The subject is lit from behind, leaving a halo effect around the subject

In extreme cases, no light is visible on the front of the subject and a

silhouette

is cratedSlide75

Side Lighting

Subject is lit from one side, creating shadows on the other side

Creates a sense of depth of character, interest, mysterySlide76

Hatchet Lighting

Bright side lighting, “cutting” the subject’s face in half

One side is brightly lit, the other in total darkness

Shows two sides of characterSlide77

Intensity of Light SourceSlide78

Hard Lighting

Unnatural and stark

Spotlight, bright sunlight through a windowSlide79

Soft Lighting

Natural and warm

Diffused, filtered

Fuzzy glow effect