/
Action Action

Action - PowerPoint Presentation

jane-oiler
jane-oiler . @jane-oiler
Follow
384 views
Uploaded On 2016-03-01

Action - PPT Presentation

What sorts of action are common in electronic narratives Fights Fistfights Battles War films Fantasy Science Fiction Chases Car chases Shootouts Westerns Disasters Bombings What is the role of action in ID: 237319

common action plot effects action common effects plot chases video films characters character development narratives electronic stunts conflict protagonist

Share:

Link:

Embed:

Download Presentation from below link

Download Presentation The PPT/PDF document "Action" is the property of its rightful owner. Permission is granted to download and print the materials on this web site for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.


Presentation Transcript

Slide1

ActionSlide2

What sorts of action are common in electronic narratives?

Fights

Fistfights

Battles

War films

Fantasy

Science Fiction

Chases

Car chases

Shootouts

Westerns

Disasters

BombingsSlide3

What is the role of action in

electronic narratives?

Plot turning point

The outcome of the action often has a significant effect over future actions and events

Climaxes minor and major

Physical conflict/manifestation of conflict

Infuse emotion/excitement

Some of the most stirring video is based on action

Character developmentSlide4

The importance of action

The importance of action varies widely according to genre and plot

Action may not be very important (Sleepless in Seattle) or it may dominate the text (Eagle Eye/X-Men) Slide5

Action video/film

Many contemporary electronic narratives are driven by depictions of action

Popular with audiences

Blockbuster flicks

High budget

Can be very successful at the box office

Films/TV shows/Video games that emphasize action above other things are considered their own genre—“Action-adventure”Slide6

Good action

Generates suspense

Outcome hangs in the balance until the end of the sequence

Includes changing fortunes

Matches forces

Protagonist barely successful, if at all (cut the wire with 2 seconds left)Slide7

Generates surprise

Unexpected/random events, actions

Malevolent forces suddenly appearSlide8

Good action

Uses physiological means to draw attention

Quick cuts

Change of perspective

Loud/changing volume

Up tempo music

Captures the emotions of the charactersSlide9

The downside:

Overemphasis on, or unnecessary use of, action may reduce or undermine character or plot development

Most common critique of action-oriented filmsSlide10

Common features of action scenes

Fast pacing

Rapid movement of characters and camera

Short shots/rapid change of camera position

Stunts

Extreme physical action

Often to the point of implausibility

Often unrealistic abilities on the part of the characters

Violence

Fights, weapons common

Extreme threat to protagonistSlide11

Common features of action scenes

Special effects

Pyrotechnics

Car chases/helicopter, jet action

Wounds, blood, etc.

Monsters/animals

Computer graphics/digital effectsSlide12

Presenting action

Action sequences often require coordination among a number of actors, production people, special effects personnel, etc.

Very expensive—may only be able to shoot once

Destruction of props, etc.

Pyrotechnics are used up

Blocking and action of actors, cameras, etc. takes a great deal of time

Stunts are dangerousSlide13

Presenting action

Because of their expense and the difficulty of getting them right, many TV producers, film directors have moved toward computer-generated effectsSlide14

Critical concerns over action

Does it fit with and support the overall narrative?

Critics often complain that too much focus on action undermines plot and/or character development

Is it compelling in its own right?

Is it plausible enough within the narrative frame?

Avoid leading audience to question what they see on the screen?

Is it too intense for the intended audience?