Understanding Customer Behavior

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Understanding Customer Behavior




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Presentations text content in Understanding Customer Behavior

Slide1

Understanding Customer Behavior

Chapter 4

HPR 322

Slide2

Intro

The organization must base its service on knowledge of customer behavior as they influence decision-making

Values, motives, lifestyle, personality

Social influences – Family, Reference Group, Community

These all affect motivation and decisions to participate in leisure experiences

Slide3

Labels impact relationship

Participant, Patron, Customer, Client, Member, User, Visitor, Guest, Consumer

Freedom, Dependence and Independence, Responsibility, Patterns of Communication, Privilege, Acknowledgement of expertise or value

Direct people vs. enable

Passive or helpless recipients vs. Capable of decision-making and independent judgment

Slide4

Types of Labels

Client

passively receives recommendations

Defer to expertise of programmer – Dependency

Programmer diagnoses needs and intervenes with services

Programmer exercises a discretionary risk

Typically clinical, therapeutic settings

Consumer

an individual who uses services

Someone who uses goods or services to meet their needs – exchange time and/or $ for service

Slide5

Consumers are free to choose – retain decision on participation

Consumerism -

Protection from unsafe, unhealthy, poorly organized services

Two-way relationship – typically used in commercial settings

Can apply in TR/RT in the form of certification/licensure

Slide6

Customer

an individual who participates in a service on a regular basis

Mutually beneficial relationship – loyalty, trust, satisfaction develops

Evaluative Feedback - “Customer is always right”

Relationship based on needs of customer being central – Quality, Value, Convenience

Slide7

Guest

Individual treated courteously and respectfully, given special care and attention, made to feel welcome in an environment

Disney – Guest – Positive Guest relations

Member

– Exclusivity –

Individual has been given special privilege because they have paid dues and/or has been inducted into a group or organization (YMCA, Club, etc)

Slide8

In Leisure environments – access to facilities and services unavailable to others, associate with prescribed group of people, greater individual attention, care, service

Members embrace the philosophy, values, goals of the agency

2

-way communication & active involvement

Members influence/control types of services

Slide9

Participant

Individual actively engaging in the process

Cooperating, providing social or emotional support, teamwork, problem-solving, contribute ideas

Participation implies shared control – 2-way communication, decision-making, desire for positive outcome

Slide10

Patron

– an individual who buys services on a consistent or regular basis from a leisure service organization (like a customer)

Provider wants 2-way communication and must provide high quality services that meet needs of patrons

Consistently meeting needs builds loyalty

Latin

patronus

– “person to be respected”

Patrons may support with time and money

Slide11

Involvement may be long and enduring

May not consume services may serve on a Board or committee or represent agency as a proponent

User –

individuals who involve themselves actively in a program or service on a regular basis –

consistent pattern of

involvement

Relationship of need/dependence/dependability

User has needs and professional fills them

Slide12

Visitor

individual who visits an area or facility and participates in a program

May be invited or informal and spontaneously

Regular or infrequent visits – provider wants them to become regular customers

Similar to Guests – Valued, treated courteously, entertained, educated, enhanced

Relationship is mutual respect, positive interaction, support

Often comes to see or participate in geographic, cultural, historic activity or site

Slide13

Customer Decision Making in Leisure

Different levels and complexity

75,000.00 RV for weekend and summer vacations

Changing traditional vacation spot

Purchasing same brand of golf balls

Extended/information search

Product, service or brand switching

Routine/repeat decision-making (habit) – meets their needs

See Model – Figure 4.1 on pg 105

Customers use information to seek benefits

Slide14

Variables that Impact Decision-Making

Involvement

– Reflects self-image, attitude, behaviors – exemplifies lifestyle – user finds relevance and interest

Differentiation

– Subtle differences that separate available services or products - Choice

Time Pressure

– Convenience or location

Slide15

Age Factors when planning Leisure Experiences

Lifespan is longer

1900 (47.3 yrs)

Today 78 and 75 (women vs. men)

Those who reach 65 are expected to live 15 more

In 2028 more than ¼ of population will be over 65

Cohorts

– groups of individuals in same age range (5, 7, -10 years)

May have similar interests, values, attitudes based on their life experiences but they are individuals

Slide16

Major life events – Life Change Units

Experiential differences

Individual intelligence

Temperament and Personality

Social Class

Cultural influence

Level of Education

Job and income

Racial and ethnic differences

Cohorts and Generational Events – pg 113-115

Life Change Units – Table 4.5 - pg 116

Slide17

Leisure Behavior

Intrinsic and Extrinsic

Influenced by competencies and availability

Socializing Acquisitive

Associative Competitive

Testing Risk-Taking

Explorative Vicarious

Sensory

Stim

Physical Expression

Creative Appreciative

Variety-Seeking Anticipatory and

Recollective

Altruistic Spiritual Expression


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