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SPACE INVADERS L3 SPACE INVADERS L3

SPACE INVADERS L3 - PowerPoint Presentation

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Uploaded On 2016-11-08

SPACE INVADERS L3 - PPT Presentation

GAME DESIGN USING TM4C123 BY PREMDEEP AMUDALA PHIL BLOXOM VISHNU DEEP SAMIKERI OUTLINE Introduction Background and Motivation Design Output Conclusion Future work INTRODUCTION Arcade game space invaders ID: 486287

game design conclusion hardware design game hardware conclusion arcade motivation background space work http tm4c123 software destroying launchpad future player troops enemy

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Presentation Transcript

Slide1

SPACE INVADERS L3

GAME DESIGN USING TM4C123

BYPREMDEEP AMUDALAPHIL BLOXOMVISHNU DEEP SAMIKERISlide2

OUTLINE

IntroductionBackground and Motivation

DesignOutputConclusion Future workSlide3

INTRODUCTION

Arcade game space invadersTM4C123 Launchpad microcontroller

Game play - destroying incoming enemy troopsToo many hits kills playerDestroying all enemy troops-mission accomplishedLEVEL-3 DIFFICULTYSlide4

BACKGROUND AND MOTIVATION

Background:

The design process involves converting the game design into hardware and the Software components.Motivation:1980’s space arcade game re-creation using the Launchpad.Working on the graphics module sprite through function calling.Slide5

DESIGN

Hardware design

Software designHardware DesignSlide6

HARDWARE DESIGN

MODULAR DESIGN

DATA FLOWSlide7

SOFTWARE DESIGN-Flowchart

http://users.ece.utexas.edu/~valvano/Volume1/Slide8

OUTPUTSlide9

CONCLUSION AND FUTURE WORK

CONCLUSIONDesign of prototype

Desired resultsFURTURE WORKArray of high scores, player initials, and more. This would make this game more like the original arcade game. Leds can be used for pb4 and pb5.Slide10

REFERNCES

http://users.ece.utexas.edu/~valvano/Volume1/

http://www.keil.com/dd/docs/datashts/ti/tm4c123/tm4c123gh6pm.pdf