Computer Animation LCC 2730 Prof Schrank Lecture Overview What is Animation Four Step Animation Workflow Squash and Stretch Use all your Degrees of Freedom FEEL the forces at work ID: 439411
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Intro to [Computer] AnimationLCC 2730Prof. SchrankSlide2
Lecture OverviewWhat is Animation?Four Step Animation WorkflowSquash and StretchUse all your Degrees of Freedom!FEEL the forces at workSlide3
Lecture OverviewWhat is Animation?Four Step Animation WorkflowSquash and StretchUse all your Degrees of Freedom!FEEL the forces at workSlide4
What is Animation?condition of being alivestate of being full of vigor and vivacitygiving life or spirit…Slide5
What is Animation?Slide6
What is Animation?condition of being alivestate of being full of vigor and vivacitygiving life or spirit…rapid display of a sequence of images to create an illusion of movementSlide7
Lecture OverviewWhat is Animation?Four Step Animation WorkflowSquash and StretchUse all your Degrees of Freedom!FEEL the forces at workSlide8
Bouncing a BallSlide9
1. Path of Action
2. Keyframes
3. Breakdown
Frames
4. Interpolated
Frames
Four Step Animation Workflow:Slide10
1. Path of Action: ArcsSlide11
1. Path of Action: FramesSlide12
1. Path of Action: FramesSlide13
Never evenly space framesSlide14
Spacing is always uneven:Slide15
2. KeyframesSlide16
3. Breakdown FramesSlide17
4. Interpolated FramesSlide18
Interpolated
Frames
Keyframe
2
Keyframe
1Slide19
Easing In and Out of KeyframesSlide20
Easing In and Out of KeyframesSlide21
Interpolated Frames (computer)
In-between Frames
(drawn)Slide22
Lecture OverviewWhat is Animation?Four Step Animation WorkflowSquash and StretchUse all your Degrees of Freedom!FEEL the forces at workSlide23
Squash & StretchSlide24
Squash & StretchSlide25
Contact BEFORE not AFTER if you want it to POP…Slide26
Contact BEFORE not AFTER if you want it to POP…Slide27
Contact BEFORE not AFTER if you want it to POP…Slide28
Similar principle behindcartoon impacts:Slide29
Similar principle behindcartoon impacts:Slide30
Similar principle behindcartoon impacts:Slide31
Preserve
Volume
When squashing and stretching.Slide32
Return to normal before apex:Slide33
SEE and FEEL the core volume:Slide34
SEE and FEEL the core volume:Slide35
Retain VolumeVolume is redistributed (LOOKS GOOD):Slide36
Retain VolumeVolume is lost (LOOKS BAD):Slide37
Retain VolumeMass is gained (LOOKS BAD):Slide38
Retain VolumeVolume is redistributed (LOOKS GOOD):Slide39
Retain VolumeSlide40
Lecture OverviewWhat is Animation?Four Step Animation WorkflowSquash and StretchUse all your Degrees of Freedom!FEEL the forces at workSlide41
ComputationalDegrees of FreedomSlide42
ComputationalDegrees of FreedomSlide43
All digital animation comes from 9 transforms:Translate X,Y,ZRotate X,Y,ZScale X,Y,Z
Use Every Degree of FreedomSlide44
Translate X,Y,Z
Rotate X,Y,Z
Scale X,Y,ZUse Every Degree of FreedomSlide45
Translate X,Y,Z
Rotate X,Y,Z
Scale X,Y,ZUse Every Degree of FreedomSlide46
The most common mistake new animators make neglecting to use all the object’s………. ……………………….Degrees of Freedom.Slide47
The most common mistake new animators make neglecting to use all the object’s………. ……………………….Degrees of Freedom.Slide48
Lecture OverviewWhat is Animation?Four Step Animation WorkflowSquash and StretchUse all your Degrees of Freedom!FEEL the forces at workSlide49
Try to FEEL the forces at work in your moving imagery.Slide50
How does the dog’s body
FEEL in this moment?Slide51
How are the forces FIGHTING over control of its body?
Is the dominant force becoming external?Slide52
How does a loose equilibrium of forces FEEL in this bird’s body?Slide53
How does a loose equilibrium of forces FEEL in this bird’s body?