PPT-Quiz: Aliasing and Anti-aliasing Filters

Author : pasty-toler | Published Date : 2018-09-24

TIPL 4304 TI Precision Labs ADCs Created by Art Kay 1 Quiz Aliasing and Antialiasing Filters How do you determine Nyquist frequency It is equal to the sampling

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Quiz: Aliasing and Anti-aliasing Filters: Transcript


TIPL 4304 TI Precision Labs ADCs Created by Art Kay 1 Quiz Aliasing and Antialiasing Filters How do you determine Nyquist frequency It is equal to the sampling rate of the data converter. NVIDIA Research. Anti-Aliasing: Are We There Yet?. 1. 2. “The Order: 1866” © Sony Computer Entertainment. 3. “Infiltrator” Unreal Engine 4 demo © Epic Games. 4. “Assassin’s Creed Unity” © . Real-Time Anti-Aliasing . http://. www.iryoku.com. /. aacourse. /. Filtering Approaches for Real-Time Anti-Aliasing . Distance-to-edge AA (DEAA). Hugh Malan. CCP Games. hmalan@ccpgames.com. Results. Distance to edge. Emil Persson. Senior Graphics Programmer. @_Humus_. Findings from Avalanche Studios. Graphics Gems for Games. Particle trimming. Merge-instancing. Phone-wire Anti-Aliasing. Second-Depth Anti-Aliasing. Real-Time Anti-Aliasing . http://. www.iryoku.com. /. aacourse. /. Filtering Approaches for Real-Time Anti-Aliasing . A Directionally Adaptive . Edge Anti-Aliasing Filter. Jason Yang. jasonc.yang@amd.com. 1. Use the . Horizontal Type pointer. to select the “C” in “Concert”.. 5-11. 2. Click the . Set the text color button. on the options bar.. 5-11. 3. Click anywhere in the gold area in the center of either guitar, such as . Department of Computing and Information Sciences, . KSU. KSOL course pages: . http://bit.ly/hGvXlH. / . http://bit.ly/eVizrE. . Public mirror web site: . http://www.kddresearch.org/Courses/CIS636. Instructor home page: . Real-Time Anti-Aliasing . http://. www.iryoku.com. /. aacourse. /. Filtering Approaches for Real-Time Anti-Aliasing . Morphological Anti-Aliasing. Alexander . Reshetov. Intel Labs. alexander.reshetov@intel.com. Smoke and Fog. What is Ray Tracing?. Recall from Day 1: Computer Graphics is the inverse of Computer Vision, Kajiya Equation. Given 3D data, figure out the 2D image with cameras and lighting. Ray tracing is an alternative solution to the fixed-function/GLSL pipeline (mostly). Photography:. Sampling + . Reconstruction. . . Alan Chave (alan@whoi.edu). Thomas Herring (. tah@mit.edu. ), . http://geoweb.mit.edu/~tah/12.714. . 04/11/2012. 12.714 Sec 2 L04. 2. Today. ’. class. Convolution Theorem: . Gaussian Smoothing. Box car smoothing. NVIDIA Research. Anti-Aliasing: Are We There Yet?. 1. 2. “The Order: 1866” © Sony Computer Entertainment. 3. “Infiltrator” Unreal Engine 4 demo © Epic Games. 4. “Assassin’s Creed Unity” © . Senior Graphics Programmer. @_Humus_. Findings from Avalanche Studios. Graphics Gems for Games. Particle trimming. Merge-instancing. Phone-wire Anti-Aliasing. Second-Depth Anti-Aliasing. Graphics Gems for Games. To reduce the distortion caused by aliasing one can tighten the specifications . . on the digital filter. . Aliasing occurs because points in the .  axis separated by 2/T are mapped into . TypeState. Filipe . Militão. . 1,2. Jonathan Aldrich . 1. . Luís. . Caires. . 2. 1 . Carnegie Mellon University. Pittsburgh, USA. 2 . CITI / Dep. . Informática. FCT-UNL, Portugal. FTfJP.

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