Stop the snoring Make class less boring Stephen Scheib Instructional Designer and Adjunct What is Gamification and what is not Why Gamify The Learners The Story Game Mechanics Other Tips ID: 593473
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Slide1
Gamification
Stop the snoring! Make class less boring!Slide2
Stephen Scheib
Instructional Designer and AdjunctSlide3
What is Gamification?
(and what is not)Why Gamify?
The Learners
The Story
Game Mechanics
Other Tips
Agenda
AKA our game board!
From
http://
www.freevector.com/board-game-vector
Slide4
Using “experience points” instead of “grades”
Entices learners by giving positive feedback
Builds motivation
What is Gamification?
Gamification takes existing material and adds game mechanics to it.
Legend of Zelda
Majora’s
Mask © NintendoSlide5
What Gamification is NOT?
Course content is the same!
Not a video game.
Don’t need to be a “gamer”.
Do not have to be a game designer.
D
o not need software building experience.
Do not need expensive technology.
Many confuse gamification with making an educational game.Slide6
Why Gamify?
Sports
Video Games
Board Games
Reading
Puzzles
Homework
Do any of these interest you?
Why or why not?Slide7
Promotes engagement
Strives on positive reinforcement
Reflects mastery-based learning
Try until you get it!
Entices with a story so you want to keep going
Makes learning fun
Gamification…
Super Mario Bros. © NintendoSlide8
The Learners and Profiles
Richard
Bartle examined and defined 4 types of gamers.
Learners are unique, but are motivated by common themes.
What is boring to one, might be engaging for another.
Must keep the audience in mind!
What motivates us?
From
http
://venturebeat.com/2012/12/20/what-sales-managers-can-learn-from-the-four-types-of-online-gamers
/
Slide9
The Story
Create a narrative in which students can connect.
Stories resonate with us.
Entices, hooks us into continuing on.
Build your course’s story into the context of the course.
Borrow from the real world.
What do I need to do to gamify my course?
General themes
Overcoming a Monster
Rags to Riches
The Quest
The Voyage and Return
Comedy
Tragedy
RebirthSlide10
Game Mechanics
Level up Guide:
Level 1- 0 pointsLevel 2- 100 pointsLevel 3- 200 pointsLevel 4- 400 points
Level 5- 800 points
Points/grade as experience (EXP)
Positive approach- start at 0 and only go up!
Level up as you advance.
Badges or other achievements
Social challenges/ Group quest
Trial and Error
When you “die” you restart and try again.
Embed ways to earn “extra lives”
What can I do?
Final Fantasy IX
© Square
EnixSlide11
Tips for Gamifying
Make a story/narrative
Use pop culture or public domain stories
Develop characters
Get a creative buddy or coworker to help
Focus on a problem or set of problems
Have students make avatars
Promotes buy-in; gives a sense of identity
Can be done in all formats (face-to-face, online, etc.)
Create group assignments (quests)
Groups = Guilds
Who will win?
Use adaptive release and achievements
Badges = Achievements in Blackboard
Unlock extra credit/ make up opportunity
Bonus questions for bonus points
Hint for the next assignment or quiz for getting 100%Slide12
More Tips for Gamifying
Use Grade Center as a leaderboard
Use gamer tags, or aliases
Promote the top 3, 5, or 10
Based on total points/ level
In Grade Center, add a column for their level
Manually entered, but clearly shows them their grade
Example of a level translating into a grade:
Level 13 is 1,000 points = A+
Level 10 is 910 points = B+
Level 7 is 820 points = C+
Level 4 is 730 points = D+
Level 2 is 670 points = D-Slide13
What if I am using a template?
Templates are generic, personalize them to meet your needs!
You don’t have to change the content of the course, just add a story to tie all the pieces together.
Adding badges, a narrative, and adaptive release is totally possible!
If you want to change the grading structure, discuss it with your chair.
Pac-Man © Namco,
from
http://
giphy.com/gifs/pac-man-overwhelmed-Nqzq2ULB3Xbqg
Slide14
Excellent Resources
The Ultimate Guide to Gamifying Your
Classroom By
Amanda Ronan via
http://www.edudemic.com/ultimate-guide-gamifying-classroom
/
LMS Gamification: 7 Key Game Mechanics by Jill W
.
via
https://
www.skillbuilderlms.com/lms-gamification-game-mechanics
Slide15
Questions?
E
T
O
N
Q
U
S
?
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