Gentzkow and Kamenica Restud 2017 L22 Research questions Competition among senders fosters information transmission Krishna and Morgan 2001 Battaglini 2002 Ambrus and Lu 2009 ID: 578105
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Slide1
Competition in Persuasion
Gentzkow and Kamenica (Restud 2017)
L22Slide2
Research questions
Competition among senders fosters information transmission
(Krishna and Morgan 2001, Battaglini 2002, Ambrus and Lu 2009)Robust fully revealing BNE with 2 sendersBubbling equilibriumDoes competition among senders also improve transmission when senders maximize ex ante welfarecommit to revealing signalsIn particular:Informativeness of equilibrium relative to a collusive benchmarkSimple characterization of equilibrium set Slide3
Motivating example
Senders: 2 pharmaceutical firms, maximize market share for their drugs
Receivers: consumers (unit mass)for each consumer efficacy of drug is mass 0.5 buys drug with higher expected efficacymass 0.5 buys better drug only if that reveals efficacy of a drug Two variants of a gameA firm can commit to revealing test results for own drug (Game 1)A firm can commit to revealing results for arbitrary tests (Game 2)Slide4
Game 1 (own drug tests)
Firm can chose two ``strategies’’
Demands (payoffs)Nash: Collusive outcomeObservations:Competition: less than full revelation informationCompetitive outcome less informative than collusive outcomeSlide5
Game 2 (testing both drugs)
Each firm has four strategies
Demands (payoffs)Nash vs collusive outcomeNash outcome as informative as collusive oneSlide6
Lessons
What structure drives the predictions in both games?
In Game 2 none of the firms has a monopoly on a particular piece of informationThis feature of information structure is called Blackwell connectedness The game becomes of a provision of free public goodIn what follows:We define a game that captures competition in persuasionIntroduce a notion of Blackwell connectednessDemonstrate information aggregation resultGive some other results Slide7
Simultaneous move (persuasion) game
State space , common prior
Signal Game:Players: senders Strategies: , available signalsFor its outcome is a distribution over posteriorsPayoffs:ExampleSlide8
Important outcomes
Feasible outcome
Set of feasible outcomesEquilibrium outcome Collusive outcomeWe assume that is unique Slide9
Blackwell connectedness
Blackwell partial order on set feasible outcomes
Two signals are equivalent if D: Set is Blackwell connected if for anyInterpretation: Each sender can provide as much information as other players combinedNo player has exclusivity in providing particular type of informationEach player has to be able to exactly match the benchmark Slide10
Blackwell Connected S: examples
Independent draws: each player choses a number of i.i.d. draws from some fixed distribution. Aggregate information
Facts: Each player choses which facts to uncover. , aggregate informationPrecision: each player choses All or nothing: In these examples Blackwell order is complete on Slide11
Lower bound on equilibrium
informativenessP: (for all preferences) iff
is Blackwell connected Remark:For BC strategy space either or. not comparableIn the examples Blackwell order is completeIn the latter competition is good for information transmissionIndependent tests of drugs: collusion hurts information transmissionOther examplesSlide12
Proof
If
Only ifSlide13
Equilibrium set
For the remaining results assume:
Identical strategy setsBlackwell connectedness Slide14
Characterization of equilibrium set
D: For sender outcome is unimprovable if for any feasible
one has P: A feasible outcome I. is an equilibrium outcome iff it is unimprovable for allRemark: Equilibrium set can be determined as an intersection of unimprovable sets for all playersSlide15Slide16
Other results
Suppose there exists feasible. such that
P: is an equilibrium outcomeProof: is trivially unimprovableConsider least informative equilibrium (minimal equilibrium)Informativess of minimal equilibrium is non-decreasing in number of playersmisalignment of players preferences