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Victorian Curriculum: Unpacking Victorian Curriculum: Unpacking

Victorian Curriculum: Unpacking - PowerPoint Presentation

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Victorian Curriculum: Unpacking - PPT Presentation

Design and Technologies Leanne Compton Curriculum Manager Design and Technologies Victorian Curriculum F10 by 2017 Learning Areas Capabilities The Arts Dance Drama Media Arts Music ID: 613095

design technologies victorian curriculum technologies design curriculum victorian food solutions designed thinking learning contexts creating strands range 2017 achievement

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Slide1

Victorian Curriculum: Unpacking Design and Technologies

Leanne Compton

Curriculum Manager, Design and TechnologiesSlide2

Victorian Curriculum

F–10

by 2017

Learning Areas

Capabilities

The Arts

Dance

Drama

Media Arts

Music

Visual Arts

Visual Communication Design (7–10)

English

Humanities

Civics and Citizenship

Economics and Business

Geography

History

Languages

Health and Physical Education

Mathematics

Science

Technology

Design and Technologies

Digital Technologies

Critical and

Creative Thinking

Intercultural

Ethical

Personal and

SocialSlide3

Timelines

Implementation of the new Victorian Curriculum can commence in individual schools as soon as they choose, with all schools required to implement the new curriculum from the start of 2017. In other words, schools

may be already implementing the curriculum now while others may be using 2016 to prepare for full implementation in 2017.

2013-16

From 2016

AusVELS

curriculum available

AusVELS website archived December 2016

Victorian

Curriculum available

Full

implementation from 2017Slide4

Victorian Curriculum terminology

AusVELS component

Victorian Curriculum

Domains

Curriculum Areas

Dimensions

Strands and sub-strands

-------

Content descriptions

Learning focus

-------

Standards

Achievement standardsSlide5

Components

Introduction

Curriculum

Rationale and

Aims

Level/band descriptions

Structure

-

Strands/sub-strands

-

Placement of standardsContent Descriptions (+ elaborations)Learning in …Achievement StandardsScope and SequenceGlossarySlide6

Where are the Achievement standards in Design and Technology?

The first achievement standard at

end of Level

2, and then at Levels 4, 6, 8 and 10.

A curriculum for students with disabilities is provided in this learning area. The Level A - D continuum contains one content description for each strand. This provides greater flexibility to

schools when developing their teaching and learning programs.Slide7

What is Design and Technologies?Slide8

Taking

into account the

ethical

, legal, aesthetic and

functional

factors

that

inform

the design processes

What does Design and Technologies involve?

Creating quality designed solutions

across a range of

technologies contexts

Considering

the economic,

environmental and

social impacts

of technological change

and

how

the choice and

use

of technologies may contribute

to

a sustainable

futureSlide9

Technologies Contexts

Focuses on the characteristics

and properties of

four technologies contexts

Design and Technologies

involves

students creating

quality designed solutions across a range of technologies contexts

Technologies and Society

Focuses

on how people

use

and develop technologies

Creating Designed Solutions

Based on design thinking,

design processes and

production processes’

typically addressed through a design briefSlide10

Slide11

Technologies and Society

H

ow people use and develop technologiesTakes into account:economic

, environmental, ethical, legal, aesthetic and functional

factors

impact

of technologies on individuals, families, local, regional and global communities, and the environment.Slide12

Technologies Contexts

Engineering principles and systems

explores how forces can be used to create light, sound, heat, movement, control or support in systems

Food and fibre production

focuses on food and

fibre

as human-produced or harvested resources,

and how food and

fibre

are produced in managed environments such as farms or plantations, or harvested from wild stocks. 

Food specialisations

explores the application of nutrition principles and the characteristics and properties of food, food selection and preparation, and contemporary food issues

Materials and technologies

explores a broad range of traditional, contemporary and emerging materials that involve an extensive use of technologies

.Slide13

Creating Designed Solutions

Investigating

involves critiquing, exploring

and investigating needs and opportunities

Generating

 developing and communicating ideas for a range of audiences

Producing

applying a variety of skills and techniques to make designed solutions to meet specific purposes and user needs

Evaluating

making judgements through a design process about the quality and effectiveness of designed solutions

Planning and managing

learning to plan and manage time, along with other resources, to effectively create design solutionsSlide14
Slide15
Slide16

Focus on different types of thinking

Design thinking

Use of strategies for understanding design needs and

opportunities

Systems thinking

Generation of ideas and

decisions

made throughout

the design processes;

recognition

of the connectedness and interactionsComputational thinkingProblem-solving used e.g. calculating costs, testing materialsSlide17

Focus on sustainability

Environmental

SocialEconomicSlide18

Do I have to teach Design and Technologies every year?

S

chool-based decision as to when and how the Design and Technologies curriculum is delivered.

More information is available in the Curriculum Planning and

Reporting Guidelines:

http://

www.vcaa.vic.edu.au/Documents/viccurric/RevisedF-10CurriculumPlanningReportingGuidelines.pdf

Slide19

Questions?Slide20

Contact Details

Victorian Curriculum and Assessment

Authority (VCAA)

Leanne

Compton

Curriculum Manager, Design and Technologies

compton.leanne.l@edumail.vic.gov.au

phone

: (03) 9032 1698