PPT-CS 4300 Computer Graphics
Author : danika-pritchard | Published Date : 2018-03-20
Prof Harriet Fell Fall 2012 Lecture 7 September 19 2012 Alpha Blending how to rasterize transparent objects if object is totally transparent then just do nothing
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CS 4300 Computer Graphics: Transcript
Prof Harriet Fell Fall 2012 Lecture 7 September 19 2012 Alpha Blending how to rasterize transparent objects if object is totally transparent then just do nothing ie let the background show through unmodified. Computer imagery has applications for film special effects simulation and training games medical imagery flying logos etc Computer graphics relies on an internal model of the scene that is a mathematical representati on suitable for graphical comput Chapter 5:. Viewing. Interactive Computer Graphics. Chapter 5 - . 2. Overview. Specifying the viewpoint. Specifying the projection. Types of projections. Viewing APIs. Walking through a scene. Projections and shadows. Chapter 4:. Geometric Objects . and. Transformations. Sensational Solar System Simulator. Interactive Computer Graphics. Chapter 4 - . 2. Interactive Computer Graphics. Chapter 4 - . 3. Perspective. How is it that mathematics can model the (ideal) world so well?. Thomas Sangild Sørensen. Course overview. Department of Computer Science. Introduction . to computer graphics and image processing (Q1). Data-parallel computing (Q1). Advanced image processing (Q2). Review. GLUT . Callback Functions. . 2. Angel: Interactive Computer Graphics 5E © Addison-Wesley 2009. Event Types. Window: resize, expose, iconify. Mouse: click one or more buttons. Motion: move mouse. HRP223 – 2013. November 20, 2013 . Copyright © . 1999-2013 . Leland Stanford Junior University. All rights reserved.. Warning: This presentation is protected by copyright law and international treaties. Unauthorized reproduction of this presentation, or any portion of it, may result in severe civil and criminal penalties and will be prosecuted to maximum extent possible under the law.. – . Set (1 . of 2). Scott Kipp. March 8, 2016. Roadmap Graphics. With the release of the . 2016 . Ethernet Roadmap, we developed many graphics that we would like for people to use. Our website can only support up to 8MB files, so we have broken the file into two presentations. Emily Riley. Monitors. The monitor . is . an essential piece of . computing . equipment needed for a . desktop . computer or laptop computer (although already built in to a laptop computer), the monitor is the key way at looking through the information in image form, the images produced by a monitor are made up of millions of pixels, the size and resolution however varies. Some people like to have more than one monitor connected to a computer because it gives them dual control. . Chapter 6:. Lighting. and. Shading. Interactive Computer Graphics. Chapter 3 - . 2. Overview. Local and global illumination. Phong. reflectance model (local illumination). Flat, . Gouraud. , and . Phong. Huang. National Taiwan University. Introduction to OpenGL. What is OpenGL?. History of OpenGL. The complexity of OpenGL. OpenGL resources. What is OpenGL Graphics System?. OpenGL (for “Open Graphics Library”) is a . Prof. Harriet Fell. Fall . 2012. Lecture 8 – September . 20, 2012. GUIs. GUIs in modern operating systems. cross-platform GUI frameworks. common GUI widgets. event-driven programming. Model-View-Controller (MVC) architecture. Prof. Harriet Fell. Fall 2012. Lecture. . 29 . –. November. 14, . 2012. November 14, 2012. 1. CS. 4300. Computer Graphics. Prof. Harriet Fell. Fall 2012. Lecture. 28 . –. November 8, 2012. November 14, 2012. 1. Graphics Areas. “. Core. ”. graphics areas. Modeling. Rendering. Animation. Other areas which draw on computer graphics. User Interaction. Virtual Reality. Visualization. Image Processing. 3D Scanning. Chapter 5:. Viewing. Interactive Computer Graphics. Chapter 5 - . 2. Overview. Specifying the viewpoint. Specifying the projection. Types of projections. Viewing APIs. Walking through a scene. Projections and shadows.
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